wine-gitlab@list.winehq.org
September 2023
- 4 participants
- 1231 discussions
[PATCH v2 0/1] MR3918: msado15: Recordset::Open - Correctly update count/index values
by Alistair Leslie-Hughes (@alesliehughes) Sept. 21, 2023
by Alistair Leslie-Hughes (@alesliehughes) Sept. 21, 2023
Sept. 21, 2023
2
1
[PATCH 0/1] MR3918: msado15: Recordset::Open - Correctly update count/index values
by Alistair Leslie-Hughes (@alesliehughes) Sept. 21, 2023
by Alistair Leslie-Hughes (@alesliehughes) Sept. 21, 2023
Sept. 21, 2023
3
2
[PATCH v25 0/8] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) Sept. 21, 2023
by Aidan Khoury (@ajkhoury) Sept. 21, 2023
Sept. 21, 2023
3
9
[PATCH v24 0/8] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) Sept. 21, 2023
by Aidan Khoury (@ajkhoury) Sept. 21, 2023
Sept. 21, 2023
3
9
[PATCH v23 0/8] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) Sept. 21, 2023
by Aidan Khoury (@ajkhoury) Sept. 21, 2023
Sept. 21, 2023
3
9
[PATCH v22 0/8] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) Sept. 21, 2023
by Aidan Khoury (@ajkhoury) Sept. 21, 2023
Sept. 21, 2023
3
9
[PATCH v4 0/12] MR346: Draft: tests/shader-runner: Test DXIL shaders.
by Conor McCarthy (@cmccarthy) Sept. 21, 2023
by Conor McCarthy (@cmccarthy) Sept. 21, 2023
Sept. 21, 2023
2
12
[PATCH v21 0/17] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) Sept. 21, 2023
by Aidan Khoury (@ajkhoury) Sept. 21, 2023
Sept. 21, 2023
1
0
[PATCH v20 0/17] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) Sept. 21, 2023
by Aidan Khoury (@ajkhoury) Sept. 21, 2023
Sept. 21, 2023
1
8
[PATCH v3 0/14] MR346: Draft: tests/shader-runner: Test DXIL shaders.
by Conor McCarthy (@cmccarthy) Sept. 21, 2023
by Conor McCarthy (@cmccarthy) Sept. 21, 2023
Sept. 21, 2023
2
14