wine-gitlab@list.winehq.org
January 2024
- 3 participants
- 1252 discussions
[PATCH v11 0/3] MR741: ntdll: Implement NtFlushProcessWriteBuffers.
by Torge Matthies (@tmatthies) Feb. 16, 2024
by Torge Matthies (@tmatthies) Feb. 16, 2024
Feb. 16, 2024
3
10
[PATCH v2 0/1] MR4951: d3d11on12: Add interfaces for ID3D11On12Device1 and ID3D11On12Device2
by Geoffrey McRae (@gnif) Feb. 14, 2024
by Geoffrey McRae (@gnif) Feb. 14, 2024
Feb. 14, 2024
3
2
[PATCH 0/1] MR1425: ntdll: Return FILE_DEVICE_DISK for Unix FIFOs and sockets from get_device_info().
by Paul Gofman (@gofman) Feb. 14, 2024
by Paul Gofman (@gofman) Feb. 14, 2024
Feb. 14, 2024
4
4
[PATCH 0/4] MR4791: gdi32,win32u,winex11: Implement D3DKMTEnumAdapters2.
by Krzysztof Bogacki (@Saancreed) Feb. 14, 2024
by Krzysztof Bogacki (@Saancreed) Feb. 14, 2024
Feb. 14, 2024
6
12
[PATCH v5 0/1] MR4934: Unit tests for GetAdaptersAddresses put into individual functions
by John H. Freeman (@tingling0072) Feb. 14, 2024
by John H. Freeman (@tingling0072) Feb. 14, 2024
Feb. 14, 2024
3
4
[PATCH 0/1] MR4865: include: Add some msvcrt declarations.
by Daniel Lehman (@dlehman25) Feb. 14, 2024
by Daniel Lehman (@dlehman25) Feb. 14, 2024
Feb. 14, 2024
2
2
[PATCH 0/1] MR4853: iphlpapi: Implement GetRTTAndHopCount().
by Marc-Aurel Zent (@mzent) Feb. 13, 2024
by Marc-Aurel Zent (@mzent) Feb. 13, 2024
Feb. 13, 2024
3
5
[PATCH 0/1] MR305: Draft: vkd3d-shader/hlsl: Implement strings
by Petrichor Park (@petrathekat) Feb. 11, 2024
by Petrichor Park (@petrathekat) Feb. 11, 2024
Feb. 11, 2024
5
24
[PATCH v14 0/5] MR3103: server: Create and use a desktop shared mapping for GetCursorPos.
by Rémi Bernon Feb. 10, 2024
by Rémi Bernon Feb. 10, 2024
Feb. 10, 2024
3
35
[PATCH v2 0/1] MR4914: ntdll: Avoid sending context in wait_suspend() when not required.
by Paul Gofman (@gofman) Feb. 8, 2024
by Paul Gofman (@gofman) Feb. 8, 2024
Feb. 8, 2024
5
23