wine-gitlab@list.winehq.org
January 2024
- 3 participants
- 1251 discussions
[PATCH v2 0/2] MR4900: ntoskrnl: Reimplement ExAllocatePool* on top of ExAllocatePool2.
by Alex Henrie (@alexhenrie) Jan. 21, 2024
by Alex Henrie (@alexhenrie) Jan. 21, 2024
Jan. 21, 2024
2
2
[PATCH 0/2] MR4900: ntoskrnl: Reimplement ExAllocatePool* on top of ExAllocatePool2.
by Alex Henrie (@alexhenrie) Jan. 21, 2024
by Alex Henrie (@alexhenrie) Jan. 21, 2024
Jan. 21, 2024
2
2
Re: [PATCH v3 0/3] MR4857: Draft: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Zhiyi Zhang (@zhiyi) Jan. 21, 2024
by Zhiyi Zhang (@zhiyi) Jan. 21, 2024
Jan. 21, 2024
1
0
Re: [PATCH v3 0/3] MR4857: Draft: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Zhiyi Zhang (@zhiyi) Jan. 21, 2024
by Zhiyi Zhang (@zhiyi) Jan. 21, 2024
Jan. 21, 2024
1
0
Re: [PATCH v3 0/3] MR4857: Draft: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Zhiyi Zhang (@zhiyi) Jan. 21, 2024
by Zhiyi Zhang (@zhiyi) Jan. 21, 2024
Jan. 21, 2024
1
0
Re: [PATCH v3 0/3] MR4857: Draft: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Zhiyi Zhang (@zhiyi) Jan. 21, 2024
by Zhiyi Zhang (@zhiyi) Jan. 21, 2024
Jan. 21, 2024
1
0
[PATCH v11 0/4] MR519: vkd3d-shader/dxil: Support minimum precision.
by Conor McCarthy (@cmccarthy) Jan. 21, 2024
by Conor McCarthy (@cmccarthy) Jan. 21, 2024
Jan. 21, 2024
2
4
Jan. 21, 2024
3
3
[PATCH v2 0/1] MR4885: ntdll: Return STATUS_DEBUGGER_INACTIVE from NtSystemDebugControl() stub.
by Paul Gofman (@gofman) Jan. 21, 2024
by Paul Gofman (@gofman) Jan. 21, 2024
Jan. 21, 2024
2
1
[PATCH 0/4] MR4898: d2d1/effect: Use XML description for builtin effects.
by Nikolay Sivov (@nsivov) Jan. 21, 2024
by Nikolay Sivov (@nsivov) Jan. 21, 2024
Jan. 21, 2024
3
5