wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1135 discussions
Feb. 22, 2024
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6
[PATCH v7 0/2] MR629: vkd3d-shader/dxil: Implement DX intrinsic GetDimensions.
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
Feb. 22, 2024
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[PATCH v6 0/3] MR629: vkd3d-shader/dxil: Implement DX intrinsic GetDimensions.
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
Feb. 22, 2024
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[PATCH 0/2] MR665: vkd3d-shader/dxil: Implement more DX sample intrinsics.
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
Feb. 22, 2024
4
4
[PATCH 0/1] MR664: vkd3d-shader/hlsl: Check the resource format for UAVs also in hlsl_types_are_equal().
by Zebediah Figura (@zfigura) Feb. 22, 2024
by Zebediah Figura (@zfigura) Feb. 22, 2024
Feb. 22, 2024
4
3
[PATCH 0/6] MR660: vkd3d-shader/fx: Add support for some of the fx_4+ object types.
by Nikolay Sivov (@nsivov) Feb. 22, 2024
by Nikolay Sivov (@nsivov) Feb. 22, 2024
Feb. 22, 2024
5
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[PATCH v7 0/4] MR656: vkd3d-shader/ir: Introduce a better CFG structurizer, part 1.
by Giovanni Mascellani (@giomasce) Feb. 22, 2024
by Giovanni Mascellani (@giomasce) Feb. 22, 2024
Feb. 22, 2024
3
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[PATCH v10 0/6] MR642: vkd3d-shader/dxil: Implement DX intrinsics BufferStore and RawBufferStore.
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
Feb. 22, 2024
4
8
[PATCH 0/2] MR661: Draft: tests: Introduce custom test driver.
by Francisco Casas (@fcasas) Feb. 22, 2024
by Francisco Casas (@fcasas) Feb. 22, 2024
Feb. 22, 2024
5
7
[PATCH v7 0/3] MR4886: msttsengine: Implement basic functionality with Flite.
by Shaun Ren (@shaunren) Feb. 22, 2024
by Shaun Ren (@shaunren) Feb. 22, 2024
Feb. 22, 2024
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