wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1140 discussions
[PATCH v3 0/1] MR5134: server: Use the startup info to connect the process winstation.
by Rémi Bernon Feb. 22, 2024
by Rémi Bernon Feb. 22, 2024
Feb. 22, 2024
2
3
[PATCH v2 0/4] MR668: configure: Enable some more warnings.
by Henri Verbeet (@hverbeet) Feb. 22, 2024
by Henri Verbeet (@hverbeet) Feb. 22, 2024
Feb. 22, 2024
3
5
[PATCH v5 0/13] MR626: vkd3d-utils: Constant buffer reflection without vkd3d-shader.
by Zebediah Figura (@zfigura) Feb. 22, 2024
by Zebediah Figura (@zfigura) Feb. 22, 2024
Feb. 22, 2024
3
17
[PATCH v2 0/1] MR5134: server: Use the startup info to connect the process winstation.
by Rémi Bernon Feb. 22, 2024
by Rémi Bernon Feb. 22, 2024
Feb. 22, 2024
3
5
[PATCH 0/1] MR667: vkd3d: Disable "robustBufferAccess2" as well when we disable "robustBufferAccess".
by Henri Verbeet (@hverbeet) Feb. 22, 2024
by Henri Verbeet (@hverbeet) Feb. 22, 2024
Feb. 22, 2024
3
2
Feb. 22, 2024
3
6
[PATCH v7 0/2] MR629: vkd3d-shader/dxil: Implement DX intrinsic GetDimensions.
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
Feb. 22, 2024
2
3
[PATCH v6 0/3] MR629: vkd3d-shader/dxil: Implement DX intrinsic GetDimensions.
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
Feb. 22, 2024
4
5
[PATCH 0/2] MR665: vkd3d-shader/dxil: Implement more DX sample intrinsics.
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
Feb. 22, 2024
4
4
[PATCH 0/1] MR664: vkd3d-shader/hlsl: Check the resource format for UAVs also in hlsl_types_are_equal().
by Zebediah Figura (@zfigura) Feb. 22, 2024
by Zebediah Figura (@zfigura) Feb. 22, 2024
Feb. 22, 2024
4
3