wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1140 discussions
[PATCH 0/6] MR660: vkd3d-shader/fx: Add support for some of the fx_4+ object types.
by Nikolay Sivov (@nsivov) Feb. 22, 2024
by Nikolay Sivov (@nsivov) Feb. 22, 2024
Feb. 22, 2024
5
13
[PATCH v7 0/4] MR656: vkd3d-shader/ir: Introduce a better CFG structurizer, part 1.
by Giovanni Mascellani (@giomasce) Feb. 22, 2024
by Giovanni Mascellani (@giomasce) Feb. 22, 2024
Feb. 22, 2024
3
6
[PATCH v10 0/6] MR642: vkd3d-shader/dxil: Implement DX intrinsics BufferStore and RawBufferStore.
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
Feb. 22, 2024
4
8
[PATCH 0/2] MR661: Draft: tests: Introduce custom test driver.
by Francisco Casas (@fcasas) Feb. 22, 2024
by Francisco Casas (@fcasas) Feb. 22, 2024
Feb. 22, 2024
5
7
[PATCH v7 0/3] MR4886: msttsengine: Implement basic functionality with Flite.
by Shaun Ren (@shaunren) Feb. 22, 2024
by Shaun Ren (@shaunren) Feb. 22, 2024
Feb. 22, 2024
2
2
[PATCH 0/3] MR5136: winevulkan: Move vkGetPhysicalDeviceSurfaceFormats(2)KHR out of the drivers.
by Rémi Bernon Feb. 22, 2024
by Rémi Bernon Feb. 22, 2024
Feb. 22, 2024
1
4
Re: [PATCH v6 0/3] MR5016: winevulkan: Update to VK spec version 1.3.277.
by Oscar Barenys (@oscarbg) Feb. 22, 2024
by Oscar Barenys (@oscarbg) Feb. 22, 2024
Feb. 22, 2024
1
0
[PATCH v16 0/4] MR564: vkd3d-shader/ir: Transform clip/cull signature elements into an array.
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
by Conor McCarthy (@cmccarthy) Feb. 22, 2024
Feb. 22, 2024
2
4
Re: [PATCH v4 0/1] MR4461: include: Add debugstr_time to wine/strmbase.h. - approved
by Zebediah Figura (@zfigura) Feb. 21, 2024
by Zebediah Figura (@zfigura) Feb. 21, 2024
Feb. 21, 2024
1
0
Re: [PATCH v4 0/1] MR4461: include: Add debugstr_time to wine/strmbase.h.
by Nikolay Sivov (@nsivov) Feb. 21, 2024
by Nikolay Sivov (@nsivov) Feb. 21, 2024
Feb. 21, 2024
1
0