wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1140 discussions
[PATCH 0/7] MR662: Draft: vkd3d-shader/ir: Introduce a better CFG structurizer, part 2.
by Giovanni Mascellani (@giomasce) Feb. 21, 2024
by Giovanni Mascellani (@giomasce) Feb. 21, 2024
Feb. 21, 2024
2
7
[PATCH 0/5] MR5127: Explicitly request debug info in critical sections.
by Paul Gofman (@gofman) Feb. 21, 2024
by Paul Gofman (@gofman) Feb. 21, 2024
Feb. 21, 2024
5
8
[PATCH 0/1] MR5125: winhttp: Mind read size when skipping async read in WinHttpReadData().
by Paul Gofman (@gofman) Feb. 21, 2024
by Paul Gofman (@gofman) Feb. 21, 2024
Feb. 21, 2024
3
3
[PATCH 0/3] MR5128: winevulkan: Use VK_EXT_map_memory_placed for memory mapping on wow64.
by Jacek Caban (@jacek) Feb. 21, 2024
by Jacek Caban (@jacek) Feb. 21, 2024
Feb. 21, 2024
4
11
[PATCH v2 0/5] MR5108: win32u: Don't assume that the primary adapter is always first.
by Rémi Bernon Feb. 21, 2024
by Rémi Bernon Feb. 21, 2024
Feb. 21, 2024
2
8
[PATCH v5 0/6] MR5066: server: Implement input desktop and fix rawinput message dispatch.
by Rémi Bernon Feb. 21, 2024
by Rémi Bernon Feb. 21, 2024
Feb. 21, 2024
2
9
[PATCH v4 0/4] MR656: vkd3d-shader/ir: Introduce a better CFG structurizer, part 1.
by Giovanni Mascellani (@giomasce) Feb. 21, 2024
by Giovanni Mascellani (@giomasce) Feb. 21, 2024
Feb. 21, 2024
3
7
[PATCH 0/1] MR5129: ntdll: On x86_64, don't access %gs in signal_start_thread().
by Brendan Shanks (@bshanks) Feb. 21, 2024
by Brendan Shanks (@bshanks) Feb. 21, 2024
Feb. 21, 2024
2
1
[PATCH v17 0/194] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) Feb. 21, 2024
by Conor McCarthy (@cmccarthy) Feb. 21, 2024
Feb. 21, 2024
1
0
[PATCH v15 0/192] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) Feb. 21, 2024
by Conor McCarthy (@cmccarthy) Feb. 21, 2024
Feb. 21, 2024
1
0