wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1135 discussions
[PATCH 0/1] MR427: tools: Add a lightboard script to get detailed info from individual HLSL tests.
by Francisco Casas (@fcasas) Feb. 20, 2024
by Francisco Casas (@fcasas) Feb. 20, 2024
Feb. 20, 2024
3
5
[PATCH 0/7] MR5118: server: Create processes using a limited administrator token by default.
by Zebediah Figura (@zfigura) Feb. 20, 2024
by Zebediah Figura (@zfigura) Feb. 20, 2024
Feb. 20, 2024
7
19
Re: [PATCH v2 0/1] MR652: vkd3d-shader/hlsl: Parse rasteriser-ordered view types.
by Zebediah Figura (@zfigura) Feb. 20, 2024
by Zebediah Figura (@zfigura) Feb. 20, 2024
Feb. 20, 2024
1
0
[PATCH v2 0/1] MR5098: wined3d: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) Feb. 20, 2024
by Alex Henrie (@alexhenrie) Feb. 20, 2024
Feb. 20, 2024
4
4
[PATCH 0/5] MR5084: include: Add windows.media.faceanalysis.idl and windows.graphics.imaging.idl
by Biswapriyo Nath (@Biswa96) Feb. 20, 2024
by Biswapriyo Nath (@Biswa96) Feb. 20, 2024
Feb. 20, 2024
3
8
[PATCH 0/1] MR654: vkd3d-shader/dxil: Handle resource descriptor additional tag/value pairs.
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
Feb. 20, 2024
4
4
[PATCH v4 0/4] MR645: vkd3d-shader/dxil: Implement DX intrinsics AtomicBinOp and AtomicCompareExchange.
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
Feb. 20, 2024
3
5
[PATCH v2 0/1] MR5123: kernel32/tests: Fix console test with odd-sized consoles.
by Jinoh Kang (@iamahuman) Feb. 20, 2024
by Jinoh Kang (@iamahuman) Feb. 20, 2024
Feb. 20, 2024
3
3
[PATCH 0/2] MR5119: msvcrt: Use string sort for strcoll/wcscoll.
by Daniel Lehman (@dlehman25) Feb. 20, 2024
by Daniel Lehman (@dlehman25) Feb. 20, 2024
Feb. 20, 2024
3
3
[PATCH v12 0/3] MR741: ntdll: Implement NtFlushProcessWriteBuffers.
by Torge Matthies (@tmatthies) Feb. 20, 2024
by Torge Matthies (@tmatthies) Feb. 20, 2024
Feb. 20, 2024
2
3