wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1140 discussions
[PATCH 0/1] MR654: vkd3d-shader/dxil: Handle resource descriptor additional tag/value pairs.
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
Feb. 20, 2024
4
4
[PATCH v4 0/4] MR645: vkd3d-shader/dxil: Implement DX intrinsics AtomicBinOp and AtomicCompareExchange.
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
Feb. 20, 2024
3
5
[PATCH v2 0/1] MR5123: kernel32/tests: Fix console test with odd-sized consoles.
by Jinoh Kang (@iamahuman) Feb. 20, 2024
by Jinoh Kang (@iamahuman) Feb. 20, 2024
Feb. 20, 2024
3
3
[PATCH 0/2] MR5119: msvcrt: Use string sort for strcoll/wcscoll.
by Daniel Lehman (@dlehman25) Feb. 20, 2024
by Daniel Lehman (@dlehman25) Feb. 20, 2024
Feb. 20, 2024
3
3
[PATCH v12 0/3] MR741: ntdll: Implement NtFlushProcessWriteBuffers.
by Torge Matthies (@tmatthies) Feb. 20, 2024
by Torge Matthies (@tmatthies) Feb. 20, 2024
Feb. 20, 2024
2
3
[PATCH v9 0/6] MR642: vkd3d-shader/dxil: Implement DX intrinsics BufferStore and RawBufferStore.
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
Feb. 20, 2024
3
8
[PATCH 0/1] MR5123: kernel32/tests: Fix console test with odd-sized consoles.
by Jinoh Kang (@iamahuman) Feb. 20, 2024
by Jinoh Kang (@iamahuman) Feb. 20, 2024
Feb. 20, 2024
3
4
[PATCH 0/1] MR5124: dlls/msi: Avoid leaking stream on DB update
by David Kahurani (@kahurani) Feb. 20, 2024
by David Kahurani (@kahurani) Feb. 20, 2024
Feb. 20, 2024
3
2
[PATCH 0/1] MR4768: ole32: Fix a possible use-after-free (Coverity).
by Zhiyi Zhang (@zhiyi) Feb. 20, 2024
by Zhiyi Zhang (@zhiyi) Feb. 20, 2024
Feb. 20, 2024
3
4
[PATCH v8 0/6] MR642: vkd3d-shader/dxil: Implement DX intrinsics BufferStore and RawBufferStore.
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
Feb. 20, 2024
2
6