March 6, 2024
1
0
[PATCH 0/4] MR5241: shell32: Reimplement much of IDataObject.
by Zebediah Figura (@zfigura) March 6, 2024
by Zebediah Figura (@zfigura) March 6, 2024
March 6, 2024
3
5
[PATCH v2 0/3] MR5237: Use futexes on macOS for thread-ID alerts.
by Marc-Aurel Zent (@mzent) March 6, 2024
by Marc-Aurel Zent (@mzent) March 6, 2024
March 6, 2024
3
6
[PATCH v23 0/8] MR3103: server: Create and use a desktop shared mapping for GetCursorPos.
by Rémi Bernon March 5, 2024
by Rémi Bernon March 5, 2024
March 5, 2024
1
9
[PATCH 0/1] MR5239: mciwave: Abort the playback thread regardless of state when stopping.
by Zebediah Figura (@zfigura) March 5, 2024
by Zebediah Figura (@zfigura) March 5, 2024
March 5, 2024
2
1
Re: [PATCH v2 0/2] MR5226: d3d10_1/tests: Add a basic test for returned preferred profiles. - approved
by Alexandre Julliard (@julliard) March 5, 2024
by Alexandre Julliard (@julliard) March 5, 2024
March 5, 2024
1
0
Re: [PATCH v2 0/1] MR5165: wined3d: Slightly adjust an ERR in shader_spirv_compile_shader(). - approved
by Alexandre Julliard (@julliard) March 5, 2024
by Alexandre Julliard (@julliard) March 5, 2024
March 5, 2024
1
0
Re: [PATCH v2 0/2] MR5229: ole32: Do not lock storage in read-only deny-write mode. - approved
by Alexandre Julliard (@julliard) March 5, 2024
by Alexandre Julliard (@julliard) March 5, 2024
March 5, 2024
1
0
Re: [PATCH v3 0/6] MR5171: wined3d/nvrc: Move state application to nvrc_apply_draw_state(). - approved
by Alexandre Julliard (@julliard) March 5, 2024
by Alexandre Julliard (@julliard) March 5, 2024
March 5, 2024
1
0
Re: [PATCH v2 0/1] MR5235: arm64: Expose information about more modern CPU extensions - approved
by Alexandre Julliard (@julliard) March 5, 2024
by Alexandre Julliard (@julliard) March 5, 2024
March 5, 2024
1
0