[PATCH v5 0/3] MR582: vkd3d-dxbc: Add options to fix a DXBC shader checksum.
by Giovanni Mascellani (@giomasce) March 6, 2024
by Giovanni Mascellani (@giomasce) March 6, 2024
March 6, 2024
3
4
[PATCH v11 0/6] MR553: vkd3d-shader/d3d-asm: Dump the input and output signatures.
by Giovanni Mascellani (@giomasce) March 6, 2024
by Giovanni Mascellani (@giomasce) March 6, 2024
March 6, 2024
3
7
[PATCH v3 0/1] MR5251: ntdll: Add stubs for Rtl*GenericTable*Avl functions
by Infinite Loop (@infiniteloop) March 6, 2024
by Infinite Loop (@infiniteloop) March 6, 2024
March 6, 2024
4
3
[PATCH 0/2] MR5240: winegstreamer: Set AvgTimePerFrame in GetOutputType() for WMV decoder.
by Ziqing Hui (@zhui) March 6, 2024
by Ziqing Hui (@zhui) March 6, 2024
March 6, 2024
4
4
[PATCH v2 0/1] MR5251: ntdll: Add stubs for Rtl*GenericTable*Avl functions
by Infinite Loop (@infiniteloop) March 6, 2024
by Infinite Loop (@infiniteloop) March 6, 2024
March 6, 2024
2
1
[PATCH 0/1] MR5251: ntdll: Add stubs for Rtl*GenericTable*Avl functions
by Infinite Loop (@infiniteloop) March 6, 2024
by Infinite Loop (@infiniteloop) March 6, 2024
March 6, 2024
2
1
March 6, 2024
2
6
[PATCH 0/5] MR684: tests/shader-runner: Improve test coverage.
by Conor McCarthy (@cmccarthy) March 6, 2024
by Conor McCarthy (@cmccarthy) March 6, 2024
March 6, 2024
4
9
[PATCH v4 0/10] MR5177: winewayland.drv: part 13.1: Basic OpenGL support
by Alexandros Frantzis (@afrantzis) March 6, 2024
by Alexandros Frantzis (@afrantzis) March 6, 2024
March 6, 2024
3
16
[PATCH v2 0/2] MR5243: winex11: Listen on XInput2 touch events and send WM_POINTER messages.
by Rémi Bernon March 6, 2024
by Rémi Bernon March 6, 2024
March 6, 2024
1
3