[PATCH v2 0/1] MR5146: d3dcompiler: Enable semantic naming mapping in compatibility mode.
by Nikolay Sivov (@nsivov) March 4, 2024
by Nikolay Sivov (@nsivov) March 4, 2024
March 4, 2024
3
2
[PATCH 0/1] MR5222: kernelbase: Allow WriteProcessMemory to succeed on PAGE_EXECUTE_READ.
by Marc-Aurel Zent (@mzent) March 4, 2024
by Marc-Aurel Zent (@mzent) March 4, 2024
March 4, 2024
3
4
[PATCH 0/2] MR5209: sapi: Implement more get/put functions for ISpeechVoice.
by Shaun Ren (@shaunren) March 4, 2024
by Shaun Ren (@shaunren) March 4, 2024
March 4, 2024
3
3
Re: [PATCH v2 0/1] MR685: vkd3d-shader/hlsl: Write the SFI0 section and "REQUIRES_ROVS" flag when ROVs are used. - approved
by Henri Verbeet (@hverbeet) March 4, 2024
by Henri Verbeet (@hverbeet) March 4, 2024
March 4, 2024
1
0
Re: [PATCH v2 0/1] MR685: vkd3d-shader/hlsl: Write the SFI0 section and "REQUIRES_ROVS" flag when ROVs are used.
by Henri Verbeet (@hverbeet) March 4, 2024
by Henri Verbeet (@hverbeet) March 4, 2024
March 4, 2024
1
0
[PATCH 0/1] MR5223: netprofm/tests: Mark a test result as broken on Windows 11.
by Hans Leidekker (@hans) March 4, 2024
by Hans Leidekker (@hans) March 4, 2024
March 4, 2024
2
1
March 4, 2024
2
4
[PATCH 0/1] MR5218: mfreadwrite/reader: Adjust min_buffer_size to be 1s of audio data.
by Rémi Bernon March 4, 2024
by Rémi Bernon March 4, 2024
March 4, 2024
3
3
[PATCH 0/2] MR5158: rtworkq: Avoid closing a thread pool object while its callbacks are running.
by Zhiyi Zhang (@zhiyi) March 4, 2024
by Zhiyi Zhang (@zhiyi) March 4, 2024
March 4, 2024
3
4
Re: [PATCH v2 0/1] MR685: vkd3d-shader/hlsl: Write the SFI0 section and "REQUIRES_ROVS" flag when ROVs are used.
by Giovanni Mascellani (@giomasce) March 4, 2024
by Giovanni Mascellani (@giomasce) March 4, 2024
March 4, 2024
1
0