[PATCH 0/1] MR730: tests/shader_runner: Add GLSL support to the GL runner.
by Henri Verbeet (@hverbeet) March 19, 2024
by Henri Verbeet (@hverbeet) March 19, 2024
March 19, 2024
3
3
[PATCH 0/1] MR5351: wined3d: Compile the clear compute shaders with D3DCompile().
by Giovanni Mascellani (@giomasce) March 19, 2024
by Giovanni Mascellani (@giomasce) March 19, 2024
March 19, 2024
5
4
[PATCH 0/1] MR5347: wined3d: Fix another regression from using bindless textures.
by Zebediah Figura (@zfigura) March 19, 2024
by Zebediah Figura (@zfigura) March 19, 2024
March 19, 2024
3
2
March 19, 2024
3
14
Re: [PATCH v2 0/1] MR5326: urlmon: Add stub for 414 function. - approved
by Jacek Caban (@jacek) March 19, 2024
by Jacek Caban (@jacek) March 19, 2024
March 19, 2024
1
0
[PATCH 0/1] MR5354: ntdll/tests: Don't import kernel32.RtlPcToFileHeader.
by Jinoh Kang (@iamahuman) March 19, 2024
by Jinoh Kang (@iamahuman) March 19, 2024
March 19, 2024
2
1
[PATCH v3 0/8] MR5319: winemac.drv keyboard layout/dead key fixes
by Marc-Aurel Zent (@mzent) March 19, 2024
by Marc-Aurel Zent (@mzent) March 19, 2024
March 19, 2024
2
9
[PATCH v4 0/3] MR5324: d3d9/tests: define enums outside of struct
by David Heidelberg (@dh) March 19, 2024
by David Heidelberg (@dh) March 19, 2024
March 19, 2024
4
5
[PATCH v3 0/2] MR728: vkd3d-shader/dxil: Implement DX intrinsics Dot2, Dot3 and Dot4.
by Conor McCarthy (@cmccarthy) March 19, 2024
by Conor McCarthy (@cmccarthy) March 19, 2024
March 19, 2024
3
4
[PATCH 0/2] MR5345: gdiplus: Calculate region bounding box without generating HRGN.
by Esme Povirk (@madewokherd) March 19, 2024
by Esme Povirk (@madewokherd) March 19, 2024
March 19, 2024
3
4