[PATCH v2 0/2] MR725: vkd3d-shader/dxil: Implement DX intrinsic MakeDouble.
by Conor McCarthy (@cmccarthy) March 19, 2024
by Conor McCarthy (@cmccarthy) March 19, 2024
March 19, 2024
3
3
[PATCH v2 0/2] MR5269: Add NtQueryInformationProcess(ProcessQuotaLimits) stub
by Gijs Vermeulen (@gverm) March 19, 2024
by Gijs Vermeulen (@gverm) March 19, 2024
March 19, 2024
4
5
[PATCH 0/2] MR5269: Add NtQueryInformationProcess(ProcessQuotaLimits) stub
by Gijs Vermeulen (@gverm) March 19, 2024
by Gijs Vermeulen (@gverm) March 19, 2024
March 19, 2024
4
7
[PATCH 0/1] MR5350: ntdll/tests: Load NtMakeTemporaryObject() dynamically.
by Hans Leidekker (@hans) March 19, 2024
by Hans Leidekker (@hans) March 19, 2024
March 19, 2024
2
1
[PATCH v2 0/7] MR5348: mfplat: Test and implement MFInitMediaTypeFromMFVideoFormat.
by Rémi Bernon March 19, 2024
by Rémi Bernon March 19, 2024
March 19, 2024
2
9
[PATCH 0/7] MR5348: mfplat: Test and implement MFInitMediaTypeFromMFVideoFormat.
by Rémi Bernon March 19, 2024
by Rémi Bernon March 19, 2024
March 19, 2024
1
7
[PATCH v3 0/3] MR5324: d3d9/tests: define enums outside of struct
by David Heidelberg (@dh) March 18, 2024
by David Heidelberg (@dh) March 18, 2024
March 18, 2024
4
6
Re: [PATCH v2 0/2] MR5335: shell32: Create nonexistent destination directories in FO_MOVE.
by Zebediah Figura (@zfigura) March 18, 2024
by Zebediah Figura (@zfigura) March 18, 2024
March 18, 2024
1
0
[PATCH v2 0/2] MR5333: vcruntime140_1: Pass original frame to catch block on stack.
by Daniel Lehman (@dlehman25) March 18, 2024
by Daniel Lehman (@dlehman25) March 18, 2024
March 18, 2024
3
2
[PATCH v2 0/1] MR728: vkd3d-shader/dxil: Implement DX intrinsics Dot2, Dot3 and Dot4.
by Conor McCarthy (@cmccarthy) March 18, 2024
by Conor McCarthy (@cmccarthy) March 18, 2024
March 18, 2024
2
1