[PATCH 0/1] MR5325: wshom/network: Implement UserDomain property.
by Nikolay Sivov (@nsivov) March 15, 2024
by Nikolay Sivov (@nsivov) March 15, 2024
March 15, 2024
2
1
[PATCH v2 0/2] MR5323: win32u: Key auto-repeat improvements.
by Alexandros Frantzis (@afrantzis) March 15, 2024
by Alexandros Frantzis (@afrantzis) March 15, 2024
March 15, 2024
3
3
[PATCH v3 0/1] MR5188: Draft: winemac.drv: Hide app's dock icon when it wouldn't have a taskbar item on Windows.
by Tim Clem (@tclem) March 15, 2024
by Tim Clem (@tclem) March 15, 2024
March 15, 2024
4
5
[PATCH v5 0/2] MR714: vkd3d-shader/dxil: Implement DX intrinsic BufferUpdateCounter.
by Conor McCarthy (@cmccarthy) March 15, 2024
by Conor McCarthy (@cmccarthy) March 15, 2024
March 15, 2024
4
5
[PATCH 0/5] MR5322: server: Clear queue QS_RAWINPUT if get_rawinput_buffer got everything.
by Rémi Bernon March 15, 2024
by Rémi Bernon March 15, 2024
March 15, 2024
1
6
[PATCH 0/7] MR724: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 4.
by Francisco Casas (@fcasas) March 15, 2024
by Francisco Casas (@fcasas) March 15, 2024
March 15, 2024
4
12
March 15, 2024
2
4
[PATCH 0/1] MR723: vkd3d-shader/spirv: Implement MAD in two operations if flagged as precise.
by Conor McCarthy (@cmccarthy) March 15, 2024
by Conor McCarthy (@cmccarthy) March 15, 2024
March 15, 2024
3
3
[PATCH v3 0/5] MR5294: mfplat: Implement better VIDEOINFOHEADER2 support.
by Rémi Bernon March 15, 2024
by Rémi Bernon March 15, 2024
March 15, 2024
3
7
[PATCH v4 0/2] MR711: vkd3d-shader/ir: Introduce a better CFG structurizer, part 6.
by Giovanni Mascellani (@giomasce) March 15, 2024
by Giovanni Mascellani (@giomasce) March 15, 2024
March 15, 2024
3
6