[PATCH v2 0/4] MR5310: wshom/network: Implement ComputerName() property.
by Nikolay Sivov (@nsivov) March 14, 2024
by Nikolay Sivov (@nsivov) March 14, 2024
March 14, 2024
3
5
[PATCH 0/2] MR5312: d3dx10/tests: Remove todo's from now passing tests.
by Nikolay Sivov (@nsivov) March 14, 2024
by Nikolay Sivov (@nsivov) March 14, 2024
March 14, 2024
3
3
[PATCH v3 0/6] MR706: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 3.
by Francisco Casas (@fcasas) March 14, 2024
by Francisco Casas (@fcasas) March 14, 2024
March 14, 2024
3
8
Re: [PATCH v5 0/3] MR704: vkd3d-shader/ir: Introduce a better CFG structurizer, part 5. - approved
by Henri Verbeet (@hverbeet) March 14, 2024
by Henri Verbeet (@hverbeet) March 14, 2024
March 14, 2024
1
0
March 14, 2024
3
6
[PATCH v2 0/10] MR5274: winevulkan: Consistently remove wrapper handles mapping after object destruction.
by Rémi Bernon March 14, 2024
by Rémi Bernon March 14, 2024
March 14, 2024
3
18
[PATCH v2 0/4] MR718: vkd3d-shader/dxil: Implement miscellaneous arithmetic DX intrinsics.
by Conor McCarthy (@cmccarthy) March 14, 2024
by Conor McCarthy (@cmccarthy) March 14, 2024
March 14, 2024
3
6
[PATCH 0/1] MR5313: win32u: Fix incorrect ascii key name in get_config_key.
by Rémi Bernon March 14, 2024
by Rémi Bernon March 14, 2024
March 14, 2024
2
2
[PATCH 0/4] MR718: vkd3d-shader/dxil: Implement miscellaneous arithmetic DX intrinsics.
by Conor McCarthy (@cmccarthy) March 14, 2024
by Conor McCarthy (@cmccarthy) March 14, 2024
March 14, 2024
3
9
Re: [PATCH v5 0/3] MR704: vkd3d-shader/ir: Introduce a better CFG structurizer, part 5. - approved
by Conor McCarthy (@cmccarthy) March 14, 2024
by Conor McCarthy (@cmccarthy) March 14, 2024
March 14, 2024
1
0