Re: [PATCH v5 0/3] MR4915: d3d9: Implement Direct3DCreate9On12().
by Jan Sikorski (@jsikorski) March 12, 2024
by Jan Sikorski (@jsikorski) March 12, 2024
March 12, 2024
1
0
Re: [PATCH v5 0/3] MR4915: d3d9: Implement Direct3DCreate9On12().
by Jan Sikorski (@jsikorski) March 12, 2024
by Jan Sikorski (@jsikorski) March 12, 2024
March 12, 2024
1
0
Re: [PATCH v5 0/3] MR4915: d3d9: Implement Direct3DCreate9On12().
by Jan Sikorski (@jsikorski) March 12, 2024
by Jan Sikorski (@jsikorski) March 12, 2024
March 12, 2024
1
0
March 12, 2024
3
2
[PATCH 0/1] MR5286: kerberos: Allocate memory for the returned token if requested.
by Dmitry Timoshkov (@dmitry) March 12, 2024
by Dmitry Timoshkov (@dmitry) March 12, 2024
March 12, 2024
3
3
Re: [PATCH v6 0/5] MR4971: comdlg32: Fix item data in resolutions combobox. - approved
by Huw Davies (@huw) March 12, 2024
by Huw Davies (@huw) March 12, 2024
March 12, 2024
1
0
[PATCH v3 0/13] MR707: vkd3d-shader/dxil: TGSM part 2.
by Conor McCarthy (@cmccarthy) March 12, 2024
by Conor McCarthy (@cmccarthy) March 12, 2024
March 12, 2024
2
14
[PATCH v2 0/12] MR707: vkd3d-shader/dxil: TGSM part 2.
by Conor McCarthy (@cmccarthy) March 12, 2024
by Conor McCarthy (@cmccarthy) March 12, 2024
March 12, 2024
2
12
March 12, 2024
2
12
[PATCH v3 0/3] MR698: vkd3d-shader/ir: Introduce a better CFG structurizer, part 4.
by Giovanni Mascellani (@giomasce) March 12, 2024
by Giovanni Mascellani (@giomasce) March 12, 2024
March 12, 2024
3
9