March 12, 2024
2
12
[PATCH v3 0/3] MR698: vkd3d-shader/ir: Introduce a better CFG structurizer, part 4.
by Giovanni Mascellani (@giomasce) March 12, 2024
by Giovanni Mascellani (@giomasce) March 12, 2024
March 12, 2024
3
9
Re: [PATCH v12 0/7] MR4449: winegstreamer: WMReader compressed output
by Alfred Agrell (@Alcaro) March 11, 2024
by Alfred Agrell (@Alcaro) March 11, 2024
March 11, 2024
1
0
Re: [PATCH v12 0/7] MR4449: winegstreamer: WMReader compressed output
by Yuxuan Shui (@yshui) March 11, 2024
by Yuxuan Shui (@yshui) March 11, 2024
March 11, 2024
1
0
Re: [PATCH v3 0/1] MR703: vkd3d: Enable VK_EXT_fragment_shader_interlock if available. - approved
by Alexandre Julliard (@julliard) March 11, 2024
by Alexandre Julliard (@julliard) March 11, 2024
March 11, 2024
1
0
Re: [PATCH v2 0/1] MR702: vkd3d-shader/glsl: Use location information from the current instruction. - approved
by Alexandre Julliard (@julliard) March 11, 2024
by Alexandre Julliard (@julliard) March 11, 2024
March 11, 2024
1
0
Re: [PATCH v4 0/5] MR700: tests: Do some housekeeping for Vulkan implementations nobody loves. - approved
by Alexandre Julliard (@julliard) March 11, 2024
by Alexandre Julliard (@julliard) March 11, 2024
March 11, 2024
1
0
Re: [PATCH v15 0/4] MR519: vkd3d-shader/dxil: Support minimum precision. - approved
by Alexandre Julliard (@julliard) March 11, 2024
by Alexandre Julliard (@julliard) March 11, 2024
March 11, 2024
1
0
Re: [PATCH v2 0/1] MR699: vkd3d-shader/d3dbc: Do not write semantic declarations for unused variables. - approved
by Alexandre Julliard (@julliard) March 11, 2024
by Alexandre Julliard (@julliard) March 11, 2024
March 11, 2024
1
0
Re: [PATCH v5 0/6] MR694: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 2. - approved
by Alexandre Julliard (@julliard) March 11, 2024
by Alexandre Julliard (@julliard) March 11, 2024
March 11, 2024
1
0