Re: [PATCH v2 0/1] MR5239: mciwave: Abort the playback thread regardless of state when stopping. - approved
by Alexandre Julliard (@julliard) March 6, 2024
by Alexandre Julliard (@julliard) March 6, 2024
March 6, 2024
1
0
[PATCH v3 0/5] MR5202: d3dx9: Refactor D3DXLoadSurfaceFromMemory and fix a few compressed surface bugs.
by Connor McAdams (@cmcadams) March 6, 2024
by Connor McAdams (@cmcadams) March 6, 2024
March 6, 2024
3
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[PATCH 0/6] MR676: vkd3d-shader/hlsl: Add keyword tokens for fx_5_0 shader object types.
by Nikolay Sivov (@nsivov) March 6, 2024
by Nikolay Sivov (@nsivov) March 6, 2024
March 6, 2024
5
9
[PATCH v4 0/2] MR675: tests/shader-runner: Add a raw UAV test.
by Conor McCarthy (@cmccarthy) March 6, 2024
by Conor McCarthy (@cmccarthy) March 6, 2024
March 6, 2024
4
5
[PATCH 0/3] MR671: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 1.
by Francisco Casas (@fcasas) March 6, 2024
by Francisco Casas (@fcasas) March 6, 2024
March 6, 2024
5
6
[PATCH 0/1] MR669: vkd3d-shader/hlsl: Implement ternary operator for older vertex profiles.
by Nikolay Sivov (@nsivov) March 6, 2024
by Nikolay Sivov (@nsivov) March 6, 2024
March 6, 2024
6
12
[PATCH 0/5] MR680: vkd3d-shader: Nearly get rid of vkd3d_shader_desc.
by Giovanni Mascellani (@giomasce) March 6, 2024
by Giovanni Mascellani (@giomasce) March 6, 2024
March 6, 2024
3
7
[PATCH v5 0/1] MR673: tests/shader-runner: Add sampler comparison tests.
by Conor McCarthy (@cmccarthy) March 6, 2024
by Conor McCarthy (@cmccarthy) March 6, 2024
March 6, 2024
3
2
[PATCH v11 0/8] MR662: vkd3d-shader/ir: Introduce a better CFG structurizer, part 2.
by Giovanni Mascellani (@giomasce) March 6, 2024
by Giovanni Mascellani (@giomasce) March 6, 2024
March 6, 2024
3
10