Re: [PATCH v2 0/1] MR5467: ntdll: Return STATUS_NO_YIELD_PERFORMED from NtYieldExecution() on Linux if no yield was performed. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v4 0/6] MR5503: Fix initialization of the handler_fd_ops
by Ruslan Garipov (@ruslangaripov) May 28, 2024
by Ruslan Garipov (@ruslangaripov) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v3 0/6] MR5503: Fix initialization of the handler_fd_ops
by Ruslan Garipov (@ruslangaripov) May 28, 2024
by Ruslan Garipov (@ruslangaripov) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v3 0/3] MR5484: dxgi: Add IDXGISwapChain{2,3,4} stubs for D3D11. - approved
by Elizabeth Figura (@zfigura) May 28, 2024
by Elizabeth Figura (@zfigura) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/6] MR5503: Fix initialization of the handler_fd_ops
by Ruslan Garipov (@ruslangaripov) May 28, 2024
by Ruslan Garipov (@ruslangaripov) May 28, 2024
May 28, 2024
1
0
May 28, 2024
4
8
Re: [PATCH v3 0/3] MR5484: dxgi: Add IDXGISwapChain{2,3,4} stubs for D3D11.
by Brendan Shanks (@bshanks) May 28, 2024
by Brendan Shanks (@bshanks) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/2] MR5501: ntdll: Add NtQueryInformationProcess(ProcessQuotaLimits) stub. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v3 0/4] MR5471: wined3d: Dynamic pipeline state, part 3: EXT_extended_dynamic_state3. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v8 0/8] MR5419: quartz: Fixes for the BURIKO visual novel engine's videos - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0