Re: [PATCH v2 0/6] MR6136: wined3d: Feed FFP shader constants through push constant buffers, part 5. - approved
by Alexandre Julliard (@julliard) July 31, 2024
by Alexandre Julliard (@julliard) July 31, 2024
July 31, 2024
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[PATCH v6 0/2] MR6145: comctl32: Implement PSN_QUERYINITIALFOCUS
by Jacob Czekalla (@JacobCzekalla) July 31, 2024
by Jacob Czekalla (@JacobCzekalla) July 31, 2024
July 31, 2024
2
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Re: [PATCH v6 0/1] MR3410: advpack: Add nullcheck for parameter that can be null (Coverity)
by Fabian Maurer (@DarkShadow44) July 31, 2024
by Fabian Maurer (@DarkShadow44) July 31, 2024
July 31, 2024
1
0
Re: [PATCH v6 0/1] MR3410: advpack: Add nullcheck for parameter that can be null (Coverity)
by Nikolay Sivov (@nsivov) July 31, 2024
by Nikolay Sivov (@nsivov) July 31, 2024
July 31, 2024
1
0
Re: [PATCH v6 0/1] MR3410: advpack: Add nullcheck for parameter that can be null (Coverity)
by Fabian Maurer (@DarkShadow44) July 31, 2024
by Fabian Maurer (@DarkShadow44) July 31, 2024
July 31, 2024
1
0
[PATCH 0/6] MR6136: wined3d: Feed FFP shader constants through push constant buffers, part 5.
by Elizabeth Figura (@zfigura) July 31, 2024
by Elizabeth Figura (@zfigura) July 31, 2024
July 31, 2024
4
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Re: [PATCH v13 0/1] MR6150: win32u: fix a regression bug that virtual desktop not effective.
by Zhiyi Zhang (@zhiyi) July 31, 2024
by Zhiyi Zhang (@zhiyi) July 31, 2024
July 31, 2024
1
0
[PATCH v5 0/2] MR6145: comctl32: Implement PSN_QUERYINITIALFOCUS
by Jacob Czekalla (@JacobCzekalla) July 31, 2024
by Jacob Czekalla (@JacobCzekalla) July 31, 2024
July 31, 2024
4
5
[PATCH v3 0/2] MR6146: comctl32: Create all prop sheet pages on initialization.
by Jacob Czekalla (@JacobCzekalla) July 31, 2024
by Jacob Czekalla (@JacobCzekalla) July 31, 2024
July 31, 2024
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