[PATCH 0/12] MR2608: msvcrt: Use still more functions from the bundled musl library.
by Alexandre Julliard (@julliard) April 7, 2023
by Alexandre Julliard (@julliard) April 7, 2023
April 7, 2023
3
13
[PATCH 0/6] MR2598: imm32: Move IME UI window proc to the default implementation.
by Rémi Bernon April 7, 2023
by Rémi Bernon April 7, 2023
April 7, 2023
3
11
April 7, 2023
2
5
2
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[PATCH 0/2] MR2596: wined3d: Do not use glFramebufferTexture() to bind array RTVs with an array size of one.
by Zebediah Figura (@zfigura) April 7, 2023
by Zebediah Figura (@zfigura) April 7, 2023
April 7, 2023
3
3
3
4
[PATCH 0/4] MR2607: imm32/tests: Add more INPUTCONTEXT updates tests, and Imm(Set|Get)CompositionString.
by Rémi Bernon April 7, 2023
by Rémi Bernon April 7, 2023
April 7, 2023
2
6
Re: [PATCH v5 0/2] MR2545: winmm: Remove 'dwLineID' check when MIXER_GETLINECONTROLSF_ONEBYID
by Huw Davies (@huw) April 7, 2023
by Huw Davies (@huw) April 7, 2023
April 7, 2023
1
0
[PATCH v3 0/1] MR2603: winecoreaudio: Move timer logic to unixlib, matching other drivers.
by Davide Beatrici (@davidebeatrici) April 7, 2023
by Davide Beatrici (@davidebeatrici) April 7, 2023
April 7, 2023
3
4
[PATCH 0/1] MR140: vkd3d-shader/hlsl: Handle SV_IsFrontFace semantic.
by Nikolay Sivov (@nsivov) April 7, 2023
by Nikolay Sivov (@nsivov) April 7, 2023
April 7, 2023
3
5