Re: [PATCH v5 0/3] MR2593: winex11.drv: UpdateDisplayDevice regression fixes - approved
by Alexandre Julliard (@julliard) April 6, 2023
by Alexandre Julliard (@julliard) April 6, 2023
April 6, 2023
1
0
Re: [PATCH v2 0/12] MR2601: msvcrt: Use more functions from the bundled musl library. - approved
by Alexandre Julliard (@julliard) April 6, 2023
by Alexandre Julliard (@julliard) April 6, 2023
April 6, 2023
1
0
Re: [PATCH v3 0/1] MR2599: dinput/tests: Mark some tests as flaky to workaround fvwm bug. - approved
by Alexandre Julliard (@julliard) April 6, 2023
by Alexandre Julliard (@julliard) April 6, 2023
April 6, 2023
1
0
Re: [PATCH v2 0/28] MR2595: include: Add windows.ui.composition.idl file. - approved
by Alexandre Julliard (@julliard) April 6, 2023
by Alexandre Julliard (@julliard) April 6, 2023
April 6, 2023
1
0
Re: [PATCH v2 0/1] MR2597: advapi32: Print ReportEvent() messages one line at a time. - approved
by Alexandre Julliard (@julliard) April 6, 2023
by Alexandre Julliard (@julliard) April 6, 2023
April 6, 2023
1
0
Re: [PATCH v2 0/1] MR2594: cryptowinrt/tests: Remove racey refcount test. - approved
by Alexandre Julliard (@julliard) April 6, 2023
by Alexandre Julliard (@julliard) April 6, 2023
April 6, 2023
1
0
Re: [PATCH v2 0/3] MR2592: gdi32: Support DIB_PAL_INDICES in SetDIBits() - approved
by Alexandre Julliard (@julliard) April 6, 2023
by Alexandre Julliard (@julliard) April 6, 2023
April 6, 2023
1
0
Re: [PATCH v2 0/2] MR151: vkd3d-shader/hlsl: Always align section sizes. - approved
by Alexandre Julliard (@julliard) April 6, 2023
by Alexandre Julliard (@julliard) April 6, 2023
April 6, 2023
1
0
Re: [PATCH v2 0/2] MR149: Add const to a few variables. - approved
by Alexandre Julliard (@julliard) April 6, 2023
by Alexandre Julliard (@julliard) April 6, 2023
April 6, 2023
1
0
Re: [PATCH v2 0/4] MR147: vkd3d-shader: Refactor SPIR-V compilation a bit. - approved
by Alexandre Julliard (@julliard) April 6, 2023
by Alexandre Julliard (@julliard) April 6, 2023
April 6, 2023
1
0