Re: [PATCH v5 0/5] MR2555: ntdll: Support ISOLATIONAWARE_MANIFEST_RESOURCE_ID (#18889)
by Jinoh Kang (@iamahuman) April 6, 2023
by Jinoh Kang (@iamahuman) April 6, 2023
April 6, 2023
1
0
[PATCH 0/1] MR150: vkd3d-shader/hlsl: Ignore "unroll" attribute for loops.
by Nikolay Sivov (@nsivov) April 6, 2023
by Nikolay Sivov (@nsivov) April 6, 2023
April 6, 2023
3
7
Re: [PATCH v7 0/3] MR2449: win32u: Add a few device GPU properties. - approved
by Huw Davies (@huw) April 6, 2023
by Huw Davies (@huw) April 6, 2023
April 6, 2023
1
0
[PATCH 0/2] MR2578: Fixing module paths in LdrPath (corner case).
by eric pouech (@epo) April 6, 2023
by eric pouech (@epo) April 6, 2023
April 6, 2023
3
4
[PATCH v3 0/1] MR135: vkd3d-shader/hlsl: Add support for sample index argument in Load().
by Nikolay Sivov (@nsivov) April 6, 2023
by Nikolay Sivov (@nsivov) April 6, 2023
April 6, 2023
3
3
[PATCH 0/3] MR2592: gdi32: Support DIB_PAL_INDICES in SetDIBits()
by Piotr Caban (@piotr) April 6, 2023
by Piotr Caban (@piotr) April 6, 2023
April 6, 2023
3
4
[PATCH v4 0/3] MR2593: winex11.drv: UpdateDisplayDevice regression fixes
by Alexandros Frantzis (@afrantzis) April 6, 2023
by Alexandros Frantzis (@afrantzis) April 6, 2023
April 6, 2023
2
7
[PATCH v2 0/1] MR2599: dinput/tests: Mark some tests as flaky to workaround fvwm bug.
by Rémi Bernon April 6, 2023
by Rémi Bernon April 6, 2023
April 6, 2023
2
2
[PATCH v2 0/4] MR2587: Support MF DXGI device manager in h264 decoder
by Paul Gofman (@gofman) April 6, 2023
by Paul Gofman (@gofman) April 6, 2023
April 6, 2023
4
11
[PATCH 0/28] MR2595: include: Add windows.ui.composition.idl file.
by Mohamad Al-Jaf (@maljaf) April 6, 2023
by Mohamad Al-Jaf (@maljaf) April 6, 2023
April 6, 2023
2
1