Re: [PATCH v6 0/2] MR1746: setupapi: Use MultiByteToUnicode and UnicodeToMultiByte instead of reimplementing them.
by Zebediah Figura (@zfigura) April 4, 2023
by Zebediah Figura (@zfigura) April 4, 2023
April 4, 2023
1
0
[PATCH v2 0/1] MR2575: ws2_32/tests: Adjust test results without host IPv6 support.
by Rémi Bernon April 4, 2023
by Rémi Bernon April 4, 2023
April 4, 2023
2
3
[PATCH v2 0/6] MR2577: d3dcompiler: Use the vkd3d-shader DXBC API.
by Henri Verbeet (@hverbeet) April 4, 2023
by Henri Verbeet (@hverbeet) April 4, 2023
April 4, 2023
3
8
[PATCH 0/1] MR144: vkd3d-shader: Align the start offset instead of the size in bytecode_put_bytes().
by Henri Verbeet (@hverbeet) April 4, 2023
by Henri Verbeet (@hverbeet) April 4, 2023
April 4, 2023
2
1
[PATCH v6 0/7] MR2568: win32u: Support setting the current mode using gdi_device_manager.
by Alexandros Frantzis (@afrantzis) April 4, 2023
by Alexandros Frantzis (@afrantzis) April 4, 2023
April 4, 2023
3
10
[PATCH 0/1] MR2583: winedbg: Don't crash when no search path has been set.
by eric pouech (@epo) April 4, 2023
by eric pouech (@epo) April 4, 2023
April 4, 2023
2
1
[PATCH 0/1] MR2582: kernel32/tests: Workaround broken behavior in Win7 Pro64.
by eric pouech (@epo) April 4, 2023
by eric pouech (@epo) April 4, 2023
April 4, 2023
2
1
[PATCH v5 0/7] MR2568: win32u: Support setting the current mode using gdi_device_manager.
by Alexandros Frantzis (@afrantzis) April 4, 2023
by Alexandros Frantzis (@afrantzis) April 4, 2023
April 4, 2023
2
10
[PATCH 0/1] MR2579: kernel32/debugger: Fix a failing test (on Wine).
by eric pouech (@epo) April 4, 2023
by eric pouech (@epo) April 4, 2023
April 4, 2023
2
1
[PATCH v4 0/7] MR2568: win32u: Support setting the current mode using gdi_device_manager.
by Alexandros Frantzis (@afrantzis) April 4, 2023
by Alexandros Frantzis (@afrantzis) April 4, 2023
April 4, 2023
4
19