Re: [PATCH v5 0/4] MR2355: win32u: Keep the current user locale when enumerating layouts. - approved
by Alexandre Julliard (@julliard) March 14, 2023
by Alexandre Julliard (@julliard) March 14, 2023
March 14, 2023
1
0
Re: [PATCH v5 0/2] MR2345: Close the bytestream in IMFMediaSource::Shutdown. - approved
by Alexandre Julliard (@julliard) March 14, 2023
by Alexandre Julliard (@julliard) March 14, 2023
March 14, 2023
1
0
Re: [PATCH v2 0/1] MR2393: d3d8/tests: Remove an unused call to IDirect3D8_GetAdapterDisplayMode(). - approved
by Alexandre Julliard (@julliard) March 14, 2023
by Alexandre Julliard (@julliard) March 14, 2023
March 14, 2023
1
0
Re: [PATCH v2 0/1] MR2400: wined3d: Sort the exports. - approved
by Alexandre Julliard (@julliard) March 14, 2023
by Alexandre Julliard (@julliard) March 14, 2023
March 14, 2023
1
0
Re: [PATCH v2 0/1] MR2399: d3d11: Get rid of the DXBC tag definitions. - approved
by Alexandre Julliard (@julliard) March 14, 2023
by Alexandre Julliard (@julliard) March 14, 2023
March 14, 2023
1
0
Re: [PATCH v2 0/4] MR2395: imm32: Implement ImmLoadIME and ImmFreeLayout. - approved
by Alexandre Julliard (@julliard) March 14, 2023
by Alexandre Julliard (@julliard) March 14, 2023
March 14, 2023
1
0
Re: [PATCH v2 0/5] MR2353: ddraw: SetSurfaceDesc() refactoring, part 3. - approved
by Alexandre Julliard (@julliard) March 14, 2023
by Alexandre Julliard (@julliard) March 14, 2023
March 14, 2023
1
0
Re: [PATCH v2 0/5] MR2360: wined3d: move stubs out of state tables - approved
by Alexandre Julliard (@julliard) March 14, 2023
by Alexandre Julliard (@julliard) March 14, 2023
March 14, 2023
1
0
Re: [PATCH v2 0/6] MR2389: wined3d: Deduplicate the different get_line() variants. - approved
by Alexandre Julliard (@julliard) March 14, 2023
by Alexandre Julliard (@julliard) March 14, 2023
March 14, 2023
1
0
[PATCH 0/1] MR2401: winex11.drv: Don't allow changing internal pixel format if conflicts with non-internal.
by Paul Gofman (@gofman) March 14, 2023
by Paul Gofman (@gofman) March 14, 2023
March 14, 2023
2
1