Re: [PATCH v2 0/1] MR2299: wined3d: Do not switch pixel format on non-private GL contexts. - closed
by Paul Gofman (@gofman) March 14, 2023
by Paul Gofman (@gofman) March 14, 2023
March 14, 2023
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[PATCH 0/1] MR2398: d3dcompiler: Handle some newer D3D_BLOB_PART values in debug_d3dcompiler_d3d_blob_part().
by Henri Verbeet (@hverbeet) March 14, 2023
by Henri Verbeet (@hverbeet) March 14, 2023
March 14, 2023
3
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[PATCH v10 0/6] MR2275: winewayland.drv: part 1: Introduce the Wayland driver
by Alexandros Frantzis (@afrantzis) March 14, 2023
by Alexandros Frantzis (@afrantzis) March 14, 2023
March 14, 2023
2
7
[PATCH 0/5] MR2396: widl: Use bison-bridge and noyywrap options, clean up a few things.
by Rémi Bernon March 14, 2023
by Rémi Bernon March 14, 2023
March 14, 2023
2
6
[PATCH v9 0/6] MR2275: winewayland.drv: part 1: Introduce the Wayland driver
by Alexandros Frantzis (@afrantzis) March 14, 2023
by Alexandros Frantzis (@afrantzis) March 14, 2023
March 14, 2023
3
8
[PATCH 0/1] MR2393: d3d8/tests: Remove an unused call to IDirect3D8_GetAdapterDisplayMode().
by Francois Gouget (@fgouget) March 14, 2023
by Francois Gouget (@fgouget) March 14, 2023
March 14, 2023
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3
March 14, 2023
3
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[PATCH 0/1] MR2399: d3d11: Get rid of the DXBC tag definitions.
by Henri Verbeet (@hverbeet) March 14, 2023
by Henri Verbeet (@hverbeet) March 14, 2023
March 14, 2023
3
3
[PATCH v3 0/1] MR2376: wintypes: Stub RoIsApiContractMajorVersionPresent().
by Daniel Tang (@danielzgtg) March 14, 2023
by Daniel Tang (@danielzgtg) March 14, 2023
March 14, 2023
4
6
March 14, 2023
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