[PATCH 0/1] MR2307: dlls/dwrite: Pass correct font key when adding glyph to cache.
by Philip Gruebele (@pgruebele) March 1, 2023
by Philip Gruebele (@pgruebele) March 1, 2023
March 1, 2023
3
2
[PATCH 0/7] MR106: vkd3d-shader/hlsl: packoffset() support.
by Francisco Casas (@fcasas) March 1, 2023
by Francisco Casas (@fcasas) March 1, 2023
March 1, 2023
4
25
[PATCH 0/1] MR2305: rpcrt4: Pass the binding handle to server call function.
by Yeshun Ye (@yeyeshun) March 1, 2023
by Yeshun Ye (@yeyeshun) March 1, 2023
March 1, 2023
4
7
[PATCH v3 0/1] MR2306: msado15: Implement _Recordset Open
by Alistair Leslie-Hughes (@alesliehughes) March 1, 2023
by Alistair Leslie-Hughes (@alesliehughes) March 1, 2023
March 1, 2023
2
1
Re: [PATCH v7 0/1] MR2153: win32u: Invalidate all cached keys after input. - approved
by Rémi Bernon March 1, 2023
by Rémi Bernon March 1, 2023
March 1, 2023
1
0
[PATCH 0/1] MR2306: msado15: Implement _Recordset Open
by Alistair Leslie-Hughes (@alesliehughes) March 1, 2023
by Alistair Leslie-Hughes (@alesliehughes) March 1, 2023
March 1, 2023
3
2
[PATCH v2 0/1] MR2306: msado15: Implement _Recordset Open
by Alistair Leslie-Hughes (@alesliehughes) March 1, 2023
by Alistair Leslie-Hughes (@alesliehughes) March 1, 2023
March 1, 2023
3
2
[PATCH 0/3] MR2304: widl: Add parameterized signatures for more basic types.
by Rémi Bernon March 1, 2023
by Rémi Bernon March 1, 2023
March 1, 2023
4
8
March 1, 2023
3
7
[PATCH v5 0/1] MR2153: win32u: invalidate all cached keys after input
by Henry Goffin (@AMZN-hgoffin) Feb. 28, 2023
by Henry Goffin (@AMZN-hgoffin) Feb. 28, 2023
Feb. 28, 2023
3
4