[PATCH v5 0/4] MR94: Fix other synchronization problems
by Giovanni Mascellani (@giomasce) Feb. 28, 2023
by Giovanni Mascellani (@giomasce) Feb. 28, 2023
Feb. 28, 2023
3
6
[PATCH v3 0/1] MR110: vkd3d-shader: Make documentation for "messages" parameters self contained.
by Giovanni Mascellani (@giomasce) Feb. 28, 2023
by Giovanni Mascellani (@giomasce) Feb. 28, 2023
Feb. 28, 2023
3
4
[PATCH v3 0/6] MR102: hlsl: Matrix majority, 2023 edition, part 2/2.
by Zebediah Figura (@zfigura) Feb. 28, 2023
by Zebediah Figura (@zfigura) Feb. 28, 2023
Feb. 28, 2023
3
8
Feb. 28, 2023
7
19
[PATCH v3 0/5] MR2296: Always use the user images for the D3D12 swapchain
by Giovanni Mascellani (@giomasce) Feb. 28, 2023
by Giovanni Mascellani (@giomasce) Feb. 28, 2023
Feb. 28, 2023
3
6
Re: [PATCH v9 0/1] MR2283: ntdll: Use IOPowerSources API to fill battery info on macOS
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
Feb. 28, 2023
1
0
Re: [PATCH v9 0/1] MR2283: ntdll: Use IOPowerSources API to fill battery info on macOS
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
Feb. 28, 2023
1
0
Re: [PATCH v9 0/1] MR2283: ntdll: Use IOPowerSources API to fill battery info on macOS
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
Feb. 28, 2023
1
0
[PATCH v5 0/2] MR2282: d3d9: Disable instancing for not-indexed drawing
by Illia Polishchuk (@illia.a.polishchuk) Feb. 28, 2023
by Illia Polishchuk (@illia.a.polishchuk) Feb. 28, 2023
Feb. 28, 2023
3
3
[PATCH v8 0/1] MR2283: ntdll: Use IOPowerSources API to fill battery info on macOS
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
Feb. 28, 2023
2
1