[PATCH v2 0/4] MR2267: msvcr80: Fix _(w)dupenv_s behavior with missing environment variable.
by Rémi Bernon Feb. 23, 2023
by Rémi Bernon Feb. 23, 2023
Feb. 23, 2023
2
6
Re: [PATCH v6 0/3] MR101: vkd3d-shader/hlsl: Improvements to builtin typenames handling. - approved
by Giovanni Mascellani (@giomasce) Feb. 23, 2023
by Giovanni Mascellani (@giomasce) Feb. 23, 2023
Feb. 23, 2023
1
0
[PATCH v3 0/1] MR2263: evr: Fix crash when clear input type for the mixer
by Tingzhong Luo (@tzluo) Feb. 23, 2023
by Tingzhong Luo (@tzluo) Feb. 23, 2023
Feb. 23, 2023
3
4
4
26
[PATCH 0/4] MR2267: msvcr80: Fix _(w)dupenv_s behavior with missing environment variable.
by Rémi Bernon Feb. 23, 2023
by Rémi Bernon Feb. 23, 2023
Feb. 23, 2023
1
4
[PATCH v2 0/1] MR2263: evr: Fix crash when clear input type for the mixer
by Tingzhong Luo (@tzluo) Feb. 23, 2023
by Tingzhong Luo (@tzluo) Feb. 23, 2023
Feb. 23, 2023
3
3
Feb. 23, 2023
3
9
[PATCH 0/1] MR2262: winspool: Check dmSize in IsValidDevmodeW
by Tingzhong Luo (@tzluo) Feb. 23, 2023
by Tingzhong Luo (@tzluo) Feb. 23, 2023
Feb. 23, 2023
3
2
[PATCH 0/1] MR2265: include: Allow overriding LANGID in module VERSIONINFO.
by Rémi Bernon Feb. 23, 2023
by Rémi Bernon Feb. 23, 2023
Feb. 23, 2023
1
1
[PATCH 0/1] MR2264: ntdll: Avoid shrinking large heap block to small block.
by Rémi Bernon Feb. 23, 2023
by Rémi Bernon Feb. 23, 2023
Feb. 23, 2023
1
1