Re: [PATCH v2 0/1] MR2050: include: Remove __WINE_MALLOC from functions that shouldn't have it. - approved
by Alexandre Julliard (@julliard) Jan. 30, 2023
by Alexandre Julliard (@julliard) Jan. 30, 2023
Jan. 30, 2023
1
0
Re: [PATCH v2 0/1] MR2052: tools: Include limits.h for PATH_MAX - approved
by Alexandre Julliard (@julliard) Jan. 30, 2023
by Alexandre Julliard (@julliard) Jan. 30, 2023
Jan. 30, 2023
1
0
[PATCH 0/1] MR74: vkd3d-shader/hlsl: Support dot() for SM1.
by Nikolay Sivov (@nsivov) Jan. 30, 2023
by Nikolay Sivov (@nsivov) Jan. 30, 2023
Jan. 30, 2023
6
15
Re: [PATCH v2 0/1] MR2029: dmime: Store WAVE data when Loading.
by Michael Stefaniuc (@mstefani) Jan. 30, 2023
by Michael Stefaniuc (@mstefani) Jan. 30, 2023
Jan. 30, 2023
1
0
Re: [PATCH v2 0/1] MR2029: dmime: Store WAVE data when Loading.
by Michael Stefaniuc (@mstefani) Jan. 30, 2023
by Michael Stefaniuc (@mstefani) Jan. 30, 2023
Jan. 30, 2023
1
0
Re: [PATCH v2 0/1] MR2029: dmime: Store WAVE data when Loading.
by Michael Stefaniuc (@mstefani) Jan. 30, 2023
by Michael Stefaniuc (@mstefani) Jan. 30, 2023
Jan. 30, 2023
1
0
Re: [PATCH v2 0/1] MR2029: dmime: Store WAVE data when Loading.
by Michael Stefaniuc (@mstefani) Jan. 30, 2023
by Michael Stefaniuc (@mstefani) Jan. 30, 2023
Jan. 30, 2023
1
0
Jan. 30, 2023
2
3
[PATCH 0/1] MR2068: Draft: comdlg32: Enable visual styles when showing IFileDialog.
by Vladislav Timonin (@vt) Jan. 30, 2023
by Vladislav Timonin (@vt) Jan. 30, 2023
Jan. 30, 2023
3
2
[PATCH 0/1] MR2067: wine32u: fix off-by-one bugs in MsgWaitForMultipleObjectsEx drivers
by Ivan Chikish (@nekotekina) Jan. 30, 2023
by Ivan Chikish (@nekotekina) Jan. 30, 2023
Jan. 30, 2023
4
7