[PATCH 0/2] MR76: vkd3d-shader/hlsl: Support rsqrt() and distance() intrinsics.
by Nikolay Sivov (@nsivov) Jan. 30, 2023
by Nikolay Sivov (@nsivov) Jan. 30, 2023
Jan. 30, 2023
3
7
[PATCH 0/1] MR2057: winepulse: Make mult_alaw_sample() and mult_ulaw_sample() hidden.
by Zebediah Figura (@zfigura) Jan. 30, 2023
by Zebediah Figura (@zfigura) Jan. 30, 2023
Jan. 30, 2023
3
2
Jan. 30, 2023
1
5
Jan. 30, 2023
3
12
Jan. 30, 2023
2
1
[PATCH v6 0/2] MR2044: ntoskrnl.exe: Implement acquiring and releasing guarded mutexes
by Etaash Mathamsetty (@etaash.mathamsetty) Jan. 30, 2023
by Etaash Mathamsetty (@etaash.mathamsetty) Jan. 30, 2023
Jan. 30, 2023
3
3
[PATCH 0/2] MR2058: winex11: Make some definitions hidden.
by Zebediah Figura (@zfigura) Jan. 29, 2023
by Zebediah Figura (@zfigura) Jan. 29, 2023
Jan. 29, 2023
2
2
[PATCH 0/3] MR2055: win32u: Make more definitions hidden.
by Zebediah Figura (@zfigura) Jan. 29, 2023
by Zebediah Figura (@zfigura) Jan. 29, 2023
Jan. 29, 2023
4
5
[PATCH 0/5] MR2056: ntdll: Make some definitions static or hidden.
by Zebediah Figura (@zfigura) Jan. 29, 2023
by Zebediah Figura (@zfigura) Jan. 29, 2023
Jan. 29, 2023
2
5
Re: [PATCH 0/1] MR112: Draft: Revert "dbghelp: Don't bother trying to initialize loader backend if we can't... - closed
by Jinoh Kang (@iamahuman) Jan. 29, 2023
by Jinoh Kang (@iamahuman) Jan. 29, 2023
Jan. 29, 2023
1
0