[PATCH 0/1] MR73: include: Fix incorrect UpdateTileMappings declaration.
by Zebediah Figura (@zfigura) Jan. 26, 2023
by Zebediah Figura (@zfigura) Jan. 26, 2023
Jan. 26, 2023
3
3
[PATCH v2 0/5] MR72: vkd3d-shader/hlsl: Implement exp()/exp2() intrinsics.
by Nikolay Sivov (@nsivov) Jan. 26, 2023
by Nikolay Sivov (@nsivov) Jan. 26, 2023
Jan. 26, 2023
4
7
Re: [PATCH v3 0/5] MR70: vkd3d-shader/hlsl: Make single-component swizzles retrieve a scalar and add more swizzle tests. - approved
by Henri Verbeet (@hverbeet) Jan. 26, 2023
by Henri Verbeet (@hverbeet) Jan. 26, 2023
Jan. 26, 2023
1
0
Re: [PATCH v9 0/2] MR59: vkd3d-shader/hlsl: Avoid infinite loop in copy propagation. - approved
by Henri Verbeet (@hverbeet) Jan. 26, 2023
by Henri Verbeet (@hverbeet) Jan. 26, 2023
Jan. 26, 2023
1
0
Jan. 26, 2023
2
4
Re: [PATCH v3 0/5] MR70: vkd3d-shader/hlsl: Make single-component swizzles retrieve a scalar and add more swizzle tests. - approved
by Zebediah Figura (@zfigura) Jan. 26, 2023
by Zebediah Figura (@zfigura) Jan. 26, 2023
Jan. 26, 2023
1
0
Re: [PATCH v9 0/2] MR59: vkd3d-shader/hlsl: Avoid infinite loop in copy propagation. - approved
by Zebediah Figura (@zfigura) Jan. 26, 2023
by Zebediah Figura (@zfigura) Jan. 26, 2023
Jan. 26, 2023
1
0
Re: [PATCH v9 0/2] MR59: vkd3d-shader/hlsl: Avoid infinite loop in copy propagation.
by Zebediah Figura (@zfigura) Jan. 26, 2023
by Zebediah Figura (@zfigura) Jan. 26, 2023
Jan. 26, 2023
1
0
[PATCH v2 0/5] MR1987: Draft: webservices/tests: Move firewall code to a common header.
by Hans Leidekker (@hans) Jan. 26, 2023
by Hans Leidekker (@hans) Jan. 26, 2023
Jan. 26, 2023
5
13
[PATCH v3 0/7] MR1844: win32u: Stub and test some pointer related syscalls.
by Rémi Bernon Jan. 26, 2023
by Rémi Bernon Jan. 26, 2023
Jan. 26, 2023
2
8