Jan. 26, 2023
2
1
[PATCH v6 0/3] MR1918: Draft: Implement HTMLDocument_get_body and HTMLDocument_get_all for document fragments
by Santino Mazza (@tati1454) Jan. 26, 2023
by Santino Mazza (@tati1454) Jan. 26, 2023
Jan. 26, 2023
3
5
[PATCH 0/1] MR2039: propsys: Add InitPropVariantFromStringVector().
by Nikolay Sivov (@nsivov) Jan. 26, 2023
by Nikolay Sivov (@nsivov) Jan. 26, 2023
Jan. 26, 2023
3
2
[PATCH v11 0/6] MR1948: windows.media.speech: Recognition session work the second.
by Bernhard Kölbl Jan. 26, 2023
by Bernhard Kölbl Jan. 26, 2023
Jan. 26, 2023
3
11
[PATCH v2 0/7] MR1844: win32u: Stub and test some pointer related syscalls.
by Rémi Bernon Jan. 26, 2023
by Rémi Bernon Jan. 26, 2023
Jan. 26, 2023
1
8
Re: [PATCH v3 0/5] MR70: vkd3d-shader/hlsl: Make single-component swizzles retrieve a scalar and add more swizzle tests. - approved
by Giovanni Mascellani (@giomasce) Jan. 26, 2023
by Giovanni Mascellani (@giomasce) Jan. 26, 2023
Jan. 26, 2023
1
0
Jan. 26, 2023
3
5
Re: [PATCH v6 0/4] MR1801: secur32: schannel AcceptSecurityContext support - approved
by Hans Leidekker (@hans) Jan. 26, 2023
by Hans Leidekker (@hans) Jan. 26, 2023
Jan. 26, 2023
1
0
[PATCH 0/2] MR2036: comctl32: Always use unicode messages for subclass procedures.
by Rémi Bernon Jan. 26, 2023
by Rémi Bernon Jan. 26, 2023
Jan. 26, 2023
2
4
Re: [PATCH v9 0/2] MR59: vkd3d-shader/hlsl: Avoid infinite loop in copy propagation. - approved
by Giovanni Mascellani (@giomasce) Jan. 26, 2023
by Giovanni Mascellani (@giomasce) Jan. 26, 2023
Jan. 26, 2023
1
0