http://bugs.winehq.org/show_bug.cgi?id=2606
------- Additional Comments From jestock(a)nutextonline.com 2004-11-12 06:08 -------
The Gentoo test connects to the server just fine, therefore this appears to be
only on FreeBSD (perhaps just 5.3-RELEASE)
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http://bugs.winehq.org/show_bug.cgi?id=2606
Summary: Sys_SendPacket
Product: Wine
Version: 20041201
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: blocker
Priority: P3
Component: wine-ports
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jestock(a)nutextonline.com
I'm not entirely sure why this error is being generated, however please find an
overview of the problem below.
I have verified that this problem exists on FreeBSD 5.3-RELEASE. The games that
I have tested in this issue are Return To Castle Wolfenstein, Call Of Duty, and
Call Of Duty United Offensive.
The game itself loads perfectly fine, and for the most part is perfecly playable
in single minus a few minor irritations. The problem is when attempting to
connect to a remote or local server for multiplayer. The server list does not
show up in any of the above games, however in Call Of Duty and Call Of Duty UO
you have the ability to add a favorite server. If the server you are connecting
to is running locally, the server will crash with the error "Sys_SendPacket():
bad address type". When attempting to connect to a remote server, no error
message is displayed however the client will wait in an infinite loop while
awaiting the connection.
Again, I have only verified this on FreeBSD 5.3-RELEASE therefore I am not sure
if this is OS specific or not. A friend of mine will be testing this out on
Gentoo within the hour. I will post a follow-up today with the results of the
Gentoo run.
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http://bugs.winehq.org/show_bug.cgi?id=2604
tp22a(a)softhome.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From tp22a(a)softhome.net 2004-09-12 12:36 -------
About 2 hours ago I just checked out the CVS and compiled it and the problem is
gone ;)
Than's to whoever fixed that problem.
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://appdb.winehq.org/appv
| |iew.php?appId=42
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http://bugs.winehq.org/show_bug.cgi?id=2605
Summary: Borland qtinf70 draw problems
Product: Wine
Version: 20041201
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mike(a)globalgroup.co.za
CC: mike(a)globalgroup.co.za
Widgets drawn by the dll used by CLX apps created with Borland Delphi has some
shape and size problems.
In this illustration program the source program and screenshots how the app
looks like in Windows is included.
See for yourself...
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http://bugs.winehq.org/show_bug.cgi?id=2604
Summary: Can not connect to any TCP/IP address
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tp22a(a)softhome.net
I am checking every night the wine CVS tree out and I compile it on my system.
Since two days the compiled wine binaries are not any more able to connect to
any TCP/IP address.
All the software installed and the settings in wine did NOT change between the
daily builds of the CVS source. I strongly assume something changed in CVS wich
prevents me to connect to TCP/IP addresses.
I have started "wine winetest" and I will attach the result to this bug report.
Hopefully this will help to fix the problem.
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bmg300(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bmg300(a)yahoo.com
------- Additional Comments From bmg300(a)yahoo.com 2004-08-12 02:04 -------
Testing with regedit, this doesn't happen as of December 7, 2004.
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http://bugs.winehq.org/show_bug.cgi?id=2603
Summary: Strange failure in opengl mode
Product: Wine
Version: CVS
Platform: All
URL: http://worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cyrix12(a)cox.net
When running WoW in opengl mode, it crashes after loading but before the actual
game world comes up.
To reproduce: Just try running the game in opengl mode and entering the game world.
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