http://bugs.winehq.org/show_bug.cgi?id=560
------- Additional Comments From tony_lambregts(a)telusplanet.net 2004-15-04 19:39 -------
Let me be clear about this. I would very much like to modify mozilla in the way
you suggest, However this is not possible unless I have access to the source
code for our implementation of Bugzilla. I had some difficulty with the using
the URL field since it was used primarily with the Keyword Download. I use the
Download Keyword a lot and it was my idea to implement it in the first place.
This is a case of what gives us the greater good and in my opinion integtrating
the AppDB wins.
People looking through the bugs can still download the app and the link to the
AppDB gives them more information and links to other bugs for this app. The
trade off is worth it as far as I'm concerned.
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http://bugs.winehq.org/show_bug.cgi?id=2178
tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, NoAppDBEntry
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, NoAppDBEntry
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |NoAppDBEntry
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |NoAppDBEntry
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Summary: .theprodukkt .kkrieger (beta) fails to load
Product: Wine
Version: CVS
Platform: PC
URL: http://theprodukkt.com/files/kkrieger-beta.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.winehq.org(a)hpoley.dds.nl
CC: bugs.winehq.org(a)hpoley.dds.nl
New game ".kkrieger" opens fullscreen invisible. With Alt-Tab you can see the
following error message on the konsole. I typed 'bt' for the backtrace. And,
yes, I know I haven't configured my A: and D: symlinks.
DirectX 9.0b is a system requirement for this game. That's probably the
problem. My system does have accelerated 3D, via a GF4MX440.
----
bash-2.05b$ wine pno0001.exe
Could not stat /home/henk/.wine/dosdevices/a: (No such file or directory),
ignoring drive a:
Could not stat /home/henk/.wine/dosdevices/d: (No such file or directory),
ignoring drive d:
fixme:d3d:IDirect3D9Impl_GetDeviceCaps (0x403fbef8): stub
fixme:d3d:IDirect3D9Impl_CreateDevice (0x403fbef8) : stub
wine: Unhandled exception (thread 0009), starting debugger...
Could not stat /home/henk/.wine/dosdevices/a: (No such file or directory),
ignoring drive a:
Could not stat /home/henk/.wine/dosdevices/d: (No such file or directory),
ignoring drive d:
fixme:console:SetConsoleCtrlHandler (0x40638860,1) - no error checking or
testing yet
WineDbg starting on pid 8
Can't find file for ELF 'wine-kthread' ((nil))
Loaded debug information from ELF 'wine-pthread' ((nil))
Breakpoint 1 at 0x4000bb00 (_end+0x3fef95f0)
Loaded debug information from ELF '/usr/local/lib/libwine.so.1' (0x4002e000)
No debug information in ELF '/lib/libpthread.so.0' (0x40046000)
No debug information in ELF '/lib/libc.so.6' (0x40097000)
No debug information in ELF '/lib/libdl.so.2' (0x401c3000)
No debug information in ELF '/lib/ld-linux.so.2' (0x40000000)
Loaded debug information from ELF
'/usr/local/lib/wine/ntdll.dll.so' (0x401c6000)
Loaded debug information from ELF
'/usr/local/lib/libwine_unicode.so.1' (0x40254000)
No debug information in ELF '/lib/libm.so.6' (0x40347000)
No debug information in ELF '/lib/libnss_compat.so.2' (0x40382000)
No debug information in ELF '/lib/libnsl.so.1' (0x4038a000)
No debug information in ELF '/lib/libnss_nis.so.2' (0x4039e000)
No debug information in ELF '/lib/libnss_files.so.2' (0x403a7000)
Loaded debug information from ELF
'/usr/local/lib/wine/kernel32.dll.so' (0x404c0000)
Loaded debug information from ELF
'/usr/local/lib/wine/winmm.dll.so' (0x40700000)
Loaded debug information from ELF
'/usr/local/lib/wine/user32.dll.so' (0x40772000)
Loaded debug information from ELF
'/usr/local/lib/wine/gdi32.dll.so' (0x408c3000)
Loaded debug information from ELF
'/usr/local/lib/wine/advapi32.dll.so' (0x4094d000)
No debug information in ELF '/usr/lib/libfreetype.so.6' (0x4099a000)
No debug information in ELF '/lib/libz.so.1' (0x40a0a000)
No debug information in ELF '/usr/lib/libfontconfig.so.1' (0x40a34000)
No debug information in ELF '/usr/lib/libexpat.so.0' (0x40a5f000)
Loaded debug information from ELF
'/usr/local/lib/wine/x11drv.dll.so' (0x40a84000)
No debug information in ELF '/usr/X11R6/lib/libSM.so.6' (0x40b1d000)
No debug information in ELF '/usr/X11R6/lib/libICE.so.6' (0x40b26000)
No debug information in ELF '/usr/X11R6/lib/libXxf86dga.so.1' (0x40b3d000)
No debug information in ELF '/usr/X11R6/lib/libXxf86vm.so.1' (0x40b43000)
No debug information in ELF '/usr/X11R6/lib/libXv.so.1' (0x40b49000)
No debug information in ELF '/usr/X11R6/lib/libXext.so.6' (0x40b4e000)
No debug information in ELF '/usr/X11R6/lib/libX11.so.6' (0x40b5e000)
No debug information in ELF '/usr/X11R6/lib/libGL.so.1' (0x40c56000)
No debug information in ELF
'/usr/lib/opengl/nvidia/lib/libGLcore.so.1' (0x40cb2000)
No debug information in ELF '/usr/X11R6/lib/libXcursor.so.1' (0x41216000)
No debug information in ELF '/usr/X11R6/lib/libXrender.so.1' (0x41220000)
No debug information in ELF
'/usr/X11R6/lib/X11/locale/lib/common/xlcDef.so.2' (0x41228000)
No debug information in ELF '/usr/X11R6/lib/libXrandr.so.2' (0x41244000)
No debug information in ELF
'/usr/X11R6/lib/X11/locale/lib/common/ximcp.so.2' (0x4128c000)
Loaded debug information from ELF
'/usr/local/lib/wine/imm32.dll.so' (0x412a9000)
Loaded debug information from ELF
'/usr/local/lib/wine/wineoss.drv.so' (0x412c8000)
Loaded debug information from ELF
'/usr/local/lib/wine/msacm.drv.so' (0x41309000)
Loaded debug information from ELF
'/usr/local/lib/wine/msacm32.dll.so' (0x41321000)
Loaded debug information from ELF
'/usr/local/lib/wine/midimap.drv.so' (0x41460000)
Loaded debug information from ELF
'/usr/local/lib/wine/d3d9.dll.so' (0x41760000)
No debug information in ELF '/usr/lib/libGLU.so.1' (0x417ab000)
Unsupported debug information in ELF
'/usr/lib/gcc-lib/i686-pc-linux-gnu/3.3.3/libgcc_s.so.1' (0x418db000)
Loaded debug information from ELF
'/usr/local/lib/wine/dsound.dll.so' (0x418e4000)
Loaded debug information from ELF
'/usr/local/lib/wine/ole32.dll.so' (0x4192d000)
Loaded debug information from ELF
'/usr/local/lib/wine/rpcrt4.dll.so' (0x419ab000)
No debug information in 32bit DLL 'F:\WIND~KAD\pno0001.exe' (0x7c0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\NTDLL.DLL' (0x401e0000)
No debug information in 32bit DLL 'C:
\WINDOWS\SYSTEM\KERNEL32.DLL' (0x404f0000)
No debug information in 32bit DLL 'C:
\WINDOWS\SYSTEM\ADVAPI32.DLL' (0x40960000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\GDI32.DLL' (0x408e0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\USER32.DLL' (0x40790000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\WINMM.DLL' (0x40710000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\X11DRV.DLL' (0x40aa0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\IMM32.DLL' (0x412b0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\WINEOSS.DRV' (0x412e0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MSACM32.DLL' (0x41330000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MSACM.DRV' (0x41310000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MIDIMAP.DRV' (0x41470000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\D3D9.DLL' (0x41770000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\RPCRT4.DLL' (0x419c0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\OLE32.DLL' (0x41950000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\DSOUND.DLL' (0x41900000)
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00803cde).
In 32-bit mode.
0x00803cde (pno0001.exe.EntryPoint+0x2c2d2): movl 0x0(%ecx),%ecx
Wine-dbg>bt
Backtrace:
=>0 0x00803cde (pno0001.exe.EntryPoint+0x2c2d2) (ebp=406ffebc)
1 0x00805362 (pno0001.exe.EntryPoint+0x2d956) (ebp=406fff18)
2 0x0080545f (pno0001.exe.EntryPoint+0x2da53) (ebp=007d7c08)
3 0x007f6095 (pno0001.exe.EntryPoint+0x1e689) (ebp=007f5dfe)
4 0x0c10080c (pno0001.exe.EntryPoint+0xb928e00) (ebp=14081004)
*** Invalid address 0x14081004 (pno0001.exe.EntryPoint+0x138a95f8)
Wine-dbg>quit
WineDbg terminated on pid 8
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------- Additional Comments From craig(a)stellarnet.com 2004-15-04 12:17 -------
wine AZZ*.exe
fixme:richedit:RICHED32_WindowProc Unknown message 0x431 Passed to default
hwnd=0x2002d, wParam=00000000, lParam=00000000
fixme:richedit:RICHED32_WindowProc Unknown message 0x431 Passed to default
hwnd=0x2002d, wParam=00000000, lParam=00000000
fixme:richedit:RICHED32_WindowProc Unknown message 0x431 Passed to default
hwnd=0x2002d, wParam=00000000, lParam=00000000
fixme:richedit:RICHED32_WindowProc Unknown message 0x431 Passed to default
hwnd=0x2002d, wParam=00000000, lParam=00000000
fixme:richedit:RICHED32_WindowProc Unknown message 0x431 Passed to default
hwnd=0x2002d, wParam=00000000, lParam=00000000
err:toolbar:TOOLBAR_DrawImageList index 0,2 is not valid, max 0
err:toolbar:TOOLBAR_DrawImageList index 0,2 is not valid, max 0
err:toolbar:TOOLBAR_DrawImageList index 0,2 is not valid, max 0
err:toolbar:TOOLBAR_DrawImageList index 0,2 is not valid, max 0
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------- Additional Comments From lionel.ulmer(a)free.fr 2004-15-04 07:26 -------
FYI, there is an extension being discussed right now (proposed by NVIDIA +
3DLabs AFAIK) which is intended to support 'easy' render to texture :
EXT_render_target (see www.opengl.org for a discussion and the specification
(http://www.opengl.org/resources/features/GL_EXT_render_target.txt).
Basically, it's a simplified version of the super buffers extension limited to
render to textures.
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------- Additional Comments From us(a)the-edmeades.demon.co.uk 2004-15-04 07:02 -------
This is due to missing support for render to texture (SetRenderTarget). I had
a semi-working implementation for a simple demo but never got it working for
3dmark.
Just for reference:
The real issue is how to get this implemented - pBuffers seem to be about
right, but is it one pbuffer per-render target or a reusable pbuffer. (Each
has its merits and the key is how many complete texture reads/writes are
needed.
An alternative is another GL extension which provides render to texture
support, but since my graphics card didnt support it I couldnt use it!
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