http://bugs.winehq.org/show_bug.cgi?id=3290
------- Additional Comments From e0126505(a)student.tuwien.ac.at 2005-28-10 17:19 -------
could you please reopen this bug?
Dungeon Siege 2 doesn't work at all with wine 0.9 (it quits after saying it couldn't init video and
couldn't restore renderer):
winedbg .wine/drive_c/Program\ Files/Microsoft\ Games/Dungeon\ Siege\ 2/DungeonSiege2.exe
width=1024 height=768
WineDbg starting on pid 0xe
In 32 bit mode.
0x0169d49e: movl %edi,0x0(%esp)
Wine-dbg>cont
fixme:d3d:IWineD3DImpl_GetDeviceCaps Caps support for directx9 is nonexistent at the moment!
First chance exception: 0x4661746c in 32-bit code (0x01670be5).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:1007 GS:0033
EIP:01670be5 ESP:7fcaf81c EBP:7fcaf880 EFLAGS:00200202( - 00 - - I1)
EAX:0165b9ad EBX:016e1b44 ECX:00000000 EDX:00ce3840
ESI:00ce3840 EDI:7fcafa00
Stack dump:
0x7fcaf81c: 00ce3840 00000004 0000003c 4661746c
0x7fcaf82c: 00000001 00000000 01670b67 00000001
0x7fcaf83c: 206e6945 00876312 58023401 00cd53cc
0x7fcaf84c: 7f520010 7f5b0000 7f5b0460 7f520010
0x7fcaf85c: 004f6ab2 7f520010 004f6b81 00cd53cc
0x7fcaf86c: 7fcaf8e4 00000000 00000000 00000000
0200: sel=1007 base=7fffc000 limit=00001fff 32-bit rw-
Backtrace:
=>1 0x01670be5 RaiseException+0x7e in kernel32 (0x7fcaf880)
err:dbghelp_msc:codeview_process_info Unknown CODEVIEW signature 1C468D40 in module
dungeonsiege2
2 0x008a5210 in dungeonsiege2 (+0x4a5210) (0x7fcaf8e4)
3 0x008441e0 in dungeonsiege2 (+0x4441e0) (0x7fcaf8f8)
4 0x008a4fb5 in dungeonsiege2 (+0x4a4fb5) (0x7fcaf920)
5 0x008a32ea in dungeonsiege2 (+0x4a32ea) (0x7fcaf948)
6 0x008a6935 ?BeginReport@Context@ReportSys@@QAEXXZ+0x189 in dungeonsiege2 (0x7fcaf96c)
7 0x008a6ed2 ?BeginReport@Context@ReportSys@@QAEXXZ+0x726 in dungeonsiege2 (0x7fcaf9c0)
8 0x00875a87 in dungeonsiege2 (+0x475a87) (0x7fcaf9e4)
9 0x00875c2f in dungeonsiege2 (+0x475c2f) (0x7fcaf9f8)
10 0x009a371a ?StartCaptureMovie@RapiAppModule@@QAEXPBDMMM@Z+0x20a in dungeonsiege2
(0x7fcafa20)
11 0x009a3dc9 ?CopyScreenShotToClipboard@RapiAppModule@@QAE_NXZ+0x659 in dungeonsiege2
(0x7fcafa38)
12 0x0083f519 in dungeonsiege2 (+0x43f519) (0x7fcafa8c)
13 0x00838bd1 in dungeonsiege2 (+0x438bd1) (0x7fcafb68)
14 0x00838e69 in dungeonsiege2 (+0x438e69) (0x7fcafb78)
15 0x004255d6 ?GetDelimitedBool@String@@CA_NPBDH@Z+0xa2 in dungeonsiege2 (0x7fcafdf8)
16 0x009c1f00 EntryPoint+0x184 in dungeonsiege2 (0x7fcaff20)
17 0x0169d4a3 in kernel32 (+0x4d4a3) (0x7fcafff4)
18 0x00131d1d in libgssapi_krb5.so.2 (+0x4d1d) (0x00000000)
0x01670be5 RaiseException+0x7e in kernel32: subl $4,%esp
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http://bugs.winehq.org/show_bug.cgi?id=3681
hans(a)it.vu.nl changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #1258 is|0 |1
obsolete| |
------- Additional Comments From hans(a)it.vu.nl 2005-28-10 16:19 -------
Created an attachment (id=1262)
--> (http://bugs.winehq.org/attachment.cgi?id=1262&action=view)
yet more improvements
I see what's going on now, it's asking for the buffer size. Here's an
improved patch that should solve this problem too, please give it a try.
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------- Additional Comments From leon_fraitak(a)mail.ru 2005-28-10 15:38 -------
Well, I have problems with Half-Life and Counter-Strike, while Winamp works
well except there's a bug when you pause aud unpause after some seconds the
sound "fast forwards" for the same amount of time it has been paused. (With
Waveout), with directsound I still get the same problems.
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------- Additional Comments From winehq(a)paniq.org 2005-28-10 15:28 -------
Louis:
yes, emulation is on, doesnt fix it.
Oliver:
cant test right now, would have to build from cvs, will report on that later.
log has been attached. i assume 2> means stdout AND sterr.
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winehq(a)paniq.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #1259 is|0 |1
obsolete| |
------- Additional Comments From winehq(a)paniq.org 2005-28-10 15:27 -------
Created an attachment (id=1261)
--> (http://bugs.winehq.org/attachment.cgi?id=1261&action=view)
winecrash with debug options trace+d3d,+d3d_draw,+d3d9
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------- Additional Comments From robust(a)gentoo.se 2005-28-10 15:02 -------
Well the games that I have tested so far is Warcraft 3, Diablo2, Starcraft (what
a blizzard! :) ) Nowadays you don't need anything special, dmix should work out
of the box. You don't need to activate it trough a ~/.asoundrc or something like
that. I'm using the intel8xo driver and this is the soundcard: 00:06.0
Multimedia audio controller: nVidia Corporation nForce3 250Gb AC'97 Audio
Controller (rev a1)
I had problems with dmix and wine before, but that was probably cause I always
used OSS instead of ALSA without even knowing it. It seems that when you create
a new configuration, and look at winecfg, it seems that ALSA is selected. But
this isn't the case. You have to select another driver and then choose ALSA
again and click apply to activate it. If you have any other questions, feel free
to ask!
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------- Additional Comments From oliver_stieber(a)yahoo.co.uk 2005-28-10 14:44 -------
Leonard
WINEDEBUG=trace+d3d,+d3d_draw,+d3d9 wine fr-025-final2.exe 2> foo.log
tail -n 10000 foo.log > smallerfoo.log
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