http://bugs.winehq.org/show_bug.cgi?id=1882
------- Additional Comments From sbhollingsworth(a)gmail.com 2005-28-10 12:10 -------
Good news! The team at Bridge Base Online have addressed some the
incompatibilities with wine in their latest release. From personal experience
and online reports I know that their fixes work with wine at least as early as
20050725 and also work with 0.9.
>From what I understand the information below only applies to the current beta
test software. In the future the standard version downloaded from BBO will have
these changes rolled in. You can get more about running BBO on linux at the BBO
forum:
http://forums.bridgebase.com/index.php?s=8cac7ad0e101a86c0d2d9acf5aa457f3&s…
Here's an excerpt from the forum, a short HOWTO from Pierre Couzy (pico on BBO):
HowTo : install bbo on linux
1/ Go to www.winehq.com and download wine if you don't have it on your system
already.
2/ Grab a copy of Symbol.ttf. You'll need this font to properly display the suit
symbols. Copy it in /usr/share/fonts/truetype/symbol (you'll have to manually
create the symbol folder)
3/ Download bbo_setup.exe (http://www.bridgebase.com/450beta/bbo450_setup.exe as
the time of writing, but I guess the normal version will work pretty soon)
4/ Launch a terminal and type : wine bbo_setup.exe (bbo450_setup.exe if you're
using the beta version). This will launch the installer. Proceed as if you were
installing under Windows.
5/ Grab the patched executable (again, this step might be useless in the next
version of bbo) at http://www.bridgebase.com/450beta/LinuxNetBridgeVue.zip
Unpack it, you'll get an executable file, copy it to ~/.wine/drive_c/Bridge\
Base\ Online
6/ Launch the executable from a shell : wine NetBridgeVu.exe (or
LinuxNetBridgeVue.exe for the next weeks). In case you don't find the
executable, it's located in ~/.wine/drive_c/WhateverFolderYouUsedForTheInstall
7/ You're done.
Caveat : Monitor the free memory on your system when playing, you might have to
quit and re-launch bbo from time to time, there are some memory leaks probably
due to Wine. On my machine (PIII 700, 384 Mo, Ubuntu) I have to do this about
every hour.
If you have a problem, you can contact me on BBO (pico)
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http://bugs.winehq.org/show_bug.cgi?id=3677
ave123(a)t-online.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WORKSFORME
Summary|apps show invalid characters|apps show invalid characters
------- Additional Comments From ave123(a)t-online.de 2005-28-10 11:05 -------
Fonts were missing
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http://bugs.winehq.org/show_bug.cgi?id=3686
Summary: Display fonts according to fonts.conf
Product: Wine
Version: CVS
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: willie(a)froq.net
Why doesn't Wine simply try to follow ~/fonts.conf for hinting/ antialiasing/
sub-pixel hinting/ substitutes/ excluded range if it exists? I know that Wine
tries to be smart, guessing what settings would be best, but that's usually
neither needed nor wanted. That's why there is a config file for stuff like
that.
Wine simply stands out, because it renders fonts in a completely different
fashion compared to all native apps (eg, I use medium hinting, no sub-pixel
hinting and anti-aliasing for native apps, but Wine only uses hinting). Even
if it would respect those setting, Wine would still look odd, because the font
size doesn't match at all, but I think that's a different bug/ issue (for Qt/
KDE, GTK2, Fox, Java, Enlightenment and Wx, font size 9 is the same - for
Wine, it's much smaller, about 30% I'd say).
AFAIR, Wine has a XML implementation, couldn't that be used to parse
fonts.conf?
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http://bugs.winehq.org/show_bug.cgi?id=3683
------- Additional Comments From infyquest(a)gmail.com 2005-28-10 08:01 -------
please use wine 0.9, it might be fixed in latest versions
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http://bugs.winehq.org/show_bug.cgi?id=3685
Summary: DX Garbled Text
Product: Wine
Version: 0.9
Platform: PC
URL: http://appdb.winehq.org/appview.php?appId=964
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elephanthunter(a)gmail.com
Soldat's DirectX is displaying garbled text with wine, making it useless as a
multiplayer game (but still fun to play singleplayer.) Maybe it has to do with
something funky in the Jedi DX headers?
Here's a screenshot:
http://appdb.winehq.org/appimage.php?id=1076
The game's menu is working fine. I think this is because it uses regular
controls instead of DX to display.
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http://bugs.winehq.org/show_bug.cgi?id=3681
jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |hans(a)it.vu.nl
URL| |http://appdb.winehq.org/appv
| |iew.php?appId=31
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
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http://bugs.winehq.org/show_bug.cgi?id=3499
jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |marcin.giedz(a)eulerhermes.pl
------- Additional Comments From jonathan(a)ernstfamily.ch 2005-28-10 04:18 -------
*** Bug 3684 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=3684
jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://appdb.winehq.org/appv
| |iew.php?versionId=156
Severity|critical |normal
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From jonathan(a)ernstfamily.ch 2005-28-10 04:18 -------
*** This bug has been marked as a duplicate of 3499 ***
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