http://bugs.winehq.org/show_bug.cgi?id=3641
infyquest(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From infyquest(a)gmail.com 2005-31-10 07:27 -------
closing as patch has been commited
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http://bugs.winehq.org/show_bug.cgi?id=3716
xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-31-10 07:21 -------
yip, problem here too. I was always wondering if i had configurd something wrong
but …
[View More]i guess it's a bug in wine after all
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http://bugs.winehq.org/show_bug.cgi?id=2731
------- Additional Comments From robust(a)gentoo.se 2005-31-10 06:57 -------
I have Warcraft Frozen Throne version 1.20 running on two computers using Wine
0.9 and the latest CVS and it works great. But that doesn't mean that some users
has problems with it. I have tested Warcraft on several other computers and it
works great there also...
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http://bugs.winehq.org/show_bug.cgi?id=2814
------- Additional Comments From robust(a)gentoo.se 2005-31-10 06:51 -------
World Of Warcraft works fine with Wine 0.9, the only problems that I have
witnessed is the problem with the cursors (you can't select enemies or loot or
talk to npc's) But I found a quick hack to fix it :
1. To fix the targeting circles, edit the file <winesrc>/dlls/opengl32/opengl_norm.c
2. search for 'glPolygonOffset''
3. a few lines down is the line '…
[View More]glPolygonOffset( factor, units );'
4. change it to read 'glPolygonOffset( -factor, units );'
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http://bugs.winehq.org/show_bug.cgi?id=3716
Summary: auto-detection of audio devices in winecfg isn't working
Product: Wine
Version: 0.9
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robust(a)gentoo.se
I have completely removed OSS but the auto-detect feature "detects" it either
…
[View More]way. I only have ALSA installed and no OSS-emulation.
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http://bugs.winehq.org/show_bug.cgi?id=3715
Summary: winecfg doesn't use any soundsystems by default
Product: Wine
Version: 0.9
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robust(a)gentoo.se
Currently the ~/.wine directory is created when you use wine for the first time.
If you …
[View More]use winecfg and look at Audio you can see that ALSA is picked as the
soundoutput, although this isn't the case. By default there doesn't seem to be
an active soundsystem. If you look in user.reg there is no mention of ALSA. You
have to choose something else in the Audio menu, and after that you can pick
ALSA and click Apply. And then the sound works. (I have tested wine 0.9 and the
latest cvs)
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http://bugs.winehq.org/show_bug.cgi?id=3355
robust(a)gentoo.se changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Configure arts sound driver |Configure arts sound driver
|twice using winecfg crashes |twice using winecfg crashes
------- Additional Comments From robust(a)gentoo.se 2005-31-10 06:26 -------
You should try this with the new version of wine. (Wine …
[View More]0.9) And then report
back with information on what the current situation is.
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http://bugs.winehq.org/show_bug.cgi?id=3080
------- Additional Comments From robust(a)gentoo.se 2005-31-10 06:23 -------
Update : Tested with World Of Warcraft and Counter-strike and the sound worked
great. no worries. Also tested on another computer (my brothers) Before wine 0.9
when I used OSS without knowing it I had alot of problems with sound but with
alsa right now .. none.
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