http://bugs.winehq.org/show_bug.cgi?id=3885
fenix(a)club-internet.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |major
Component|wine-directx |wine-binary
------- Additional Comments From fenix(a)club-internet.fr 2005-20-11 10:34 -------
Classic problem of C++ Exceptions who is not well supported by wine
msvcrt implementation.
We need to fix it (many delphi apps have the same problem when using
exceptions). Passing it as major
Regards,
Raphael
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fenix(a)club-internet.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fenix(a)club-internet.fr
AssignedTo|wine-bugs(a)winehq.org |oliver_stieber(a)yahoo.co.uk
Component|wine-directx |wine-directx-d3d
------- Additional Comments From fenix(a)club-internet.fr 2005-20-11 10:26 -------
Hi,
can you provide full Game "FTL" error. It seems truncated.
Oliver, i affect it to you (no time for now sorry)
Here english transaltion of the interesting game French error message:
FTL: Fatal error: Cannot set display mode!
FTL: GfxAPI error:
FTL: (Direct3D) driver not compatible with DirectX 9.0 (no support
for stream offset and <clipped>)
Seems a missing support on GetDeviceCaps
Regards,
Raphael
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http://bugs.winehq.org/show_bug.cgi?id=3889
------- Additional Comments From b.buschinski(a)web.de 2005-20-11 09:55 -------
a friend of mine was too lazy to report it itself
but he has the same problem
his MBR always crash if the use wincfg and use auto detect devices
with wine 0.9.1 and the newest cvs
he use gentoo
and his user neither have special privilegies, he didnt even try it as root
I use gentoo too, but I dont have this problem
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marcus(a)jet.franken.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From marcus(a)jet.franken.de 2005-20-11 06:41 -------
use a newer version of WINE (0.9.1 or so), i have fixed this specific problem
in IKEA Kitchen Planner.
it will however crash differnetly once you try 3D rendering. :)
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http://bugs.winehq.org/show_bug.cgi?id=3793
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-20-11 04:09 -------
Created an attachment (id=1380)
--> (http://bugs.winehq.org/attachment.cgi?id=1380&action=view)
+relay,+seh;
I left out the kernel32 and ntdll calls as they didn't seem to be really
important. Just before the crash there are a of winmm calls like
000c:Ret winmm.waveOutGetPosition() retval=00000000 ret=7f5d8265
000c:Call winmm.waveOutGetPosition(00008000,7c9f2a58,0000000c) ret=7f5d8265
000c:Call winealsa.drv.wodMessage(00000000,0000000d,00000001,7c9f2a58,0000000c)
ret=7f7dcc72
000c:Ret winealsa.drv.wodMessage() retval=00000000 ret=7f7dcc72
but changing audio settings didn't help.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://http://www.eagames.co|http://www.eagames.com/offic
|m/official/battlefield/battl|ial/battlefield/battlefield2
|efield2/us/home.jsp |/us/home.jsp
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-20-11 04:04 -------
As stated alread the demo seems to behave really the same . It can be downloaded
from http://www.gamersnet.nl/demos/download.php?id=612
After putting d3dx9_25.dll in ~/.wine/drive_c/windows/system32 it spits out
_a_lot_ of fixme's, the last ones are:
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7ff412a8)->(207,2) unrecognized
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7ff412a8)->(208,1) unrecognized
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7ff412a8)->(209,1) unrecognized
fixme:d3d:IWineD3DImpl_GetDeviceCaps Caps support for directx9 is nonexistent at
the moment!
fixme:d3d:debug_d3dformat Unrecognized 1178752590 D3DFORMAT!
fixme:d3d:D3DFmtGetBpp Unhandled fmt(1178752590,unrecognized)
fixme:d3d:debug_d3dformat Unrecognized 1178752590 D3DFORMAT!
fixme:d3d:D3DFmt2GLFmt Unhandled fmt(1178752590,unrecognized)
fixme:d3d:debug_d3dformat Unrecognized 1178752590 D3DFORMAT!
fixme:d3d:D3DFmt2GLIntFmt Unhandled fmt(1178752590,unrecognized)
fixme:d3d:debug_d3dformat Unrecognized 1178752590 D3DFORMAT!
fixme:d3d:D3DFmt2GLType Unhandled fmt(1178752590,unrecognized)
fixme:d3d:debug_d3dformat Unrecognized 1178752590 D3DFORMAT!
fixme:d3d:D3DFmtGetBpp Unhandled fmt(1178752590,unrecognized)
fixme:d3d:IWineD3DDeviceImpl_CreateSurface Creating a surface with a POOL of
DEFAULT with Locable true, that doesn't specify DYNAMIC usage.
wine: Unhandled exception 0x80000003 at address 0x7c166121 (thread 0009),
starting debugger...
WineDbg starting on pid 0x8
In 32 bit mode.
fixme:dbghelp:sffip_cb NIY on 'c:\dice\Projects\BF2Branches\BF2Demo\bin\RendDX9.pdb'
0x7c166122 deinitDll+0x672 in renddx9: movl $0x7306b,0x00000000
etcetera
I'll attach a debugtrace hereafter
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------- Additional Comments From infyquest(a)gmail.com 2005-20-11 03:43 -------
if you can attach a sample program(exe) with/without src, we can test it on
various windows versions
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