http://bugs.winehq.org/show_bug.cgi?id=2608
------- Additional Comments From inverseparadox(a)comcast.net 2005-09-05 19:49 -------
Just as a note: yes, MM6 does come with this DLL already "shrink"ed. Before I
used the attached program, DeShrinker, to decompress it, I could not run MM6
either. I've just tested with the still-compressed version, and yes, current CVS
still cannot run MM6 with the compressed version of the DLL.
I hadn't explicitly thought of filing a bug about the need to support 'shrink'ed
DLLs (and EXEs, since they can be similarly compressed), but it does sound like
a good idea; part of the reason I had provided a copy of DeShrinker was as a
possible resource to help people figure out how to produce a similar effect
on-the-fly.
(Note that the URL needs to be corrected, to AppDB entry 1070 - currently it
points to entry 1229, which is Heroes of Might and Magic IV, which is not the
same game at all.)
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------- Additional Comments From inverseparadox(a)comcast.net 2005-09-05 19:32 -------
No, that's not correct. For one thing, it's "hang", not "crash" - and for
another, you have it backwards.
In the version from 3:15 4/27 (AM, not PM - the times given are in 24-hour
clock), the window is positioned incorrectly (the decorations are visible) and
the game does not hang on exit.
In the 3:19 4/27 version, the window is positioned correctly (the decorations
are not visible) and the game does hang on exit.
The only reason I brought the issue up here is because the undesirable behaviour
disappeared when the bug appeared, and I wanted to be sure people knew that
(some ways of) fixing the bug might reintroduce the misbehaviour. I think it's
worth keeping the relevant information at hand, since currently the misbehaviour
does not exist on its own or in affiliation with any other reportable bug. If
you were correct that the misbehaviour still existed, alongside the hang-on-exit
bug, then a separate bug with a dependency would be correct - but as things
stand I don't think it's the right way to do this, though I'll admit I don't
know much about these practices yet.
The game does not display title bar (etc.) in Windows, for the simple reason
that it is not possible under Windows to have the game window non-minimized
while the viewport is displaying anything other than what is inside that window;
when you switch out of the game by Alt-Tab or similar, the game minimizes to the
Taskbar (switching back to normal resolution in the process), and when you
switch back to that window the resolution changes to 640x480 and the viewport
becomes fixed.
Under my Linux system (I don't know which parts of it this depends on), if I
have the viewport resolution smaller than the desktop resolution, moving the
pointer to a side of the viewport will scroll it in that direction, within the
limits of the size of the desktop. I like the additional options I get under
Linux (change resolutions up and down on my own, switch out of the game window
but leave it displayed, etc.), since they give me more convenient access to text
editors (etc.) for note-taking, but they are not consistent with the way the
program behaves under Windows; I'm not sure they need to be, either, though I
know others may disagree.
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------- Additional Comments From spamtrap475rsd(a)wanadoo.fr 2005-09-05 18:17 -------
OK, I would be interested that you walk me through a regression test.
Maybe on wednesday after about 4pm (at midnight in France) ? I did set up a
jabber account for instant messaging.
I installed the sources (Wine-20041201.tar.gz) and wine-cvsdirs-20041201.tar.gz
(but I warn you : I know nothing about CVS !).
I compiled the sources and tried the resulting program. Pasting to OpenOffice
works well with this version.
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------- Additional Comments From Speeddymon(a)gmail.com 2005-09-05 17:15 -------
I'm guessing that the CVS at 3:15pm on 4/27 does not show the decorations, and
therefore crashed when closing, but
the CVS at 3:19pm on 4/27 DOES show the decorations, and therefore does NOT
crash when closing.
Correct?
Does the game display the titlebar when running it windowed, in Windows? If
that is the case, then yes this would be an issue that would need to be fixed
(and probably will be once we get finished with the windowing rewrite). But
then the game may crash on closing once that happens..
SO
We need another bug for the window decorations.. I will invalidate the 2
attachments here, and depend this bug on the one that you open for that issue,
once you get it open. Then just attach those 2 attachments to that bug..
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------- Additional Comments From Speeddymon(a)gmail.com 2005-09-05 16:55 -------
What release of wine are you using (if not CVS)? MM 6 should be working fine,
as other bugs were recently fixed relating to this game. From your description,
it seems as though you are saying that MM6 comes with this dll already
"shrinked". If that is the case, then please try the recent CVS version of
wine, or wait until the May release.. That should get it running, although it
doesn't close properly.
If it came not shrinked, and you did that yourself, then the obvious solution
would be to just unshrink it, and dont use that program anymore. Of course a
bug filed about dlls not loading that are "shrinked" would be nice too, but not
necessary.
Leaving open for now, so I can see your response.
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us(a)the-edmeades.demon.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |us(a)the-edmeades.demon.co.uk
------- Additional Comments From us(a)the-edmeades.demon.co.uk 2005-09-05 16:50 -------
I've been debugging UT2003 since wineconf and although I know whats going on,
I dont know the proper fix. However, as a test, try changing the user32
\painting.c routine update_now, so a break occurs after all the processing in
the case where child==prev.
BTW I've also sent this to wine-devel
http://www.winehq.org/hypermail/wine-devel/2005/05/0420.html
I dont know if its the same problem as yours, but if you have cvs to play
with, its worth trying.
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------- Additional Comments From lamber45(a)cse.msu.edu 2005-09-05 16:23 -------
I can't get WinRAR (3.30 evaluation version, Spanish localization, on Wine
20050310 with Win2k stuff in the path, XFree86 Version 3.3.6a) to duplicate this
behavior. There are a few visual glitches, etc., but I haven't seen it crash
or corrupt data. Have you tried with a newer version of Wine (I compile my own
and use it on Debian Stable) or a different X server?
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------- Additional Comments From Speeddymon(a)gmail.com 2005-09-05 15:48 -------
Got it, I am sending a note to the developers now. A quick note though, usually
it's easier (for future reference) if you just provide a link to the commit
email in the wine-cvs hypermail archives, so that they can tell what time it
happened at, and who the patch was written by, since alexandre julliard is the
only person allowed to make commits.
If you could provide that link here, it would be great, but it isnt required.
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marcus(a)jet.franken.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From marcus(a)jet.franken.de 2005-09-05 15:26 -------
no feedback
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------- Additional Comments From marcus(a)jet.franken.de 2005-09-05 15:25 -------
I fixed more problems now... it will go further now.
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