http://bugs.winehq.org/show_bug.cgi?id=3033
Summary: Bad rendering in Flanker 2.0
Product: Wine
Version: 20050419
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gn0me(a)o2.pl
I'm trying to run Flanker 2.0 (it's a simulation game) under wine.
Unfortunately there are rendering glitches in the menu. The menu is very small
and it's being drawn only in the left bottom corner of the window, futhermore
it's flashing.
WINEDEBUG=+ddraw
...
trace:ddraw:Main_DirectDrawSurface_QueryInterface
(0x77cfac50)->({93281502-8cf8-11d0-89ab-00a0c9054129},0x7b4bd0)
trace:ddraw:Main_DirectDrawSurface_QueryInterface returning Direct3DTexture2
interface at 0x77cfac5c.
trace:ddraw:Main_DirectDraw_CreateSurface (0x77c7bc08)->(0x77a7fc50,0x7b4be4,(nil))
trace:ddraw:Main_DirectDraw_CreateSurface Requesting surface desc :
- DDSD_CAPS : DDSCAPS_TEXTURE DDSCAPS2_TEXTUREMANAGE
- DDSD_HEIGHT : 64
- DDSD_WIDTH : 64
- DDSD_PIXELFORMAT : ( DDPF_ALPHAPIXELS DDPF_RGB , RGB bits: 16, R 0f00 G 00f0
B 000f A f000)
trace:ddraw:HAL_DirectDrawSurface_Construct (0x79cf6640,0x77c7bc08,0x77a7fb50)
trace:ddraw:DIB_DirectDrawSurface_Construct (0x79cf6640)->(0x77c7bc08,0x79cf683c)
trace:ddraw:Main_DirectDrawSurface_Construct (0x79cf6640)->(0x77c7bc08,0x79cf683c)
trace:ddraw:DIB_DirectDrawSurface_Construct (64x64, pitch=128)
trace:ddraw:create_dib DIBSection at : 0x786b0000
trace:ddraw:d3dtexture_create GL texture created for surface 0x79cf6640
(private data at 0x77cfb060)
trace:ddraw:Main_DirectDrawSurface_Lock
(0x79cf6640)->Lock((nil),0x77a7fc50,00000820,00000000)
trace:ddraw:Main_DirectDrawSurface_Lock - locking flags : DDLOCK_WRITEONLY
DDLOCK_NOSYSLOCK
warn:ddraw:Main_DirectDrawSurface_Lock - unsupported locking flag :
DDLOCK_NOSYSLOCK
trace:ddraw:Main_DirectDrawSurface_Lock locked surface returning description :
- DDSD_CAPS : DDSCAPS_TEXTURE DDSCAPS2_TEXTUREMANAGE
- DDSD_HEIGHT : 64
- DDSD_WIDTH : 64
- DDSD_PITCH : 128
- DDSD_LPSURFACE : 0x786b0000
- DDSD_PIXELFORMAT : ( DDPF_ALPHAPIXELS DDPF_RGB , RGB bits: 16, R 0f00 G 00f0
B 000f A f000)
trace:ddraw:Main_DirectDrawSurface_Unlock (0x79cf6640)->Unlock((nil))
...
this sequence repeats all the time
You can download demo of the game from:
http://ftp.sunet.se/pub/pc/games/pcgameworld/demos/Flanker2Demo.exe
P.S. Sory for my bad english
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------- Additional Comments From bon(a)elektron.ikp.physik.tu-darmstadt.de 2005-03-06 12:07 -------
The backtrace mostly covers the output of winedbg starting up.
Either start the program with gdb, with redirected output, but then you have to
type blind after the crash...) or run with additional +seh with the relay log
and look closer where "Starting debugger" is emitteded...
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http://bugs.winehq.org/show_bug.cgi?id=2867
yradenac(a)free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|20050310 |20050419
------- Additional Comments From yradenac(a)free.fr 2005-03-06 10:23 -------
Here two more tests with newer versions 20050419 and 20050524:
* Wine 20050419 : still the same bug, even with different win (win98, winNT,
winXP, ...). See attachment for the trace (relay).
* Wine 20050524 : new bug, the application hangs and then crashes. It crashes
before the previous bug because it does not open the second window (previous
versions of wine crash just after opening the second window). No relay trace
because with WINEDEBUG=+relay the application and the trace does not end!
/mnt/cdrom$ wine AUTORUN.EXE
Please use the registry key HKEY_CURRENT_CONFIG\Software\Fonts\LogPixels
to set the screen resolution and remove the "Resolution" entry in the config file
err:ntdll:RtlpWaitForCriticalSection section 0x77c1dda0 "syslevel.c: Win16Mutex"
wait timed out in thread 000d, blocked by 000e, retrying (60 sec)
wine: Unhandled exception (thread 000d), starting debugger...
WineDbg starting on pid 0x8
fixme:dbghelp:SymLoadModule Should have successfully loaded debug information
for image Z:\mnt\cdrom\AUTORUN.EXE
First chance exception: page fault in 16-bit code (1417:0300).
In 16 bit mode.
Register dump:
CS:1417 SS:137f DS:147f ES:147f FS:003b GS:0033
IP:0300 SP:b4d6 BP:b4d6 FLAGS:0286( - 00 -RISP1)
AX:4400 BX:0000 CX:0002 DX:0014 SI:017c DI:0746
Stack dump:
0x137f:0xb4d6: b521 041e 1417 0000 0740 0149 147f 0087
0x137f:0xb4e6: 0000 147f 0200 147f 147e 0000 0000 1007
0x137f:0xb4f6: e79c 769f 137f 2000 0000 0000 b530 0000
028f: sel=147f base=76129d38 limit=00000b1f 16-bit rw-
Backtrace:
=>1 0x1417:0x0300 (0x137f:0xb4d6)
2 0x1417:0x041e (0x137f:0xb520)
3 0x77badfc6 K32WOWCallback16Ex+0xc6 in kernel32 (0x00000004)
4 0x00000000 (0x00000000)
0x1417:0x0300: int $0x21
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http://bugs.winehq.org/show_bug.cgi?id=3032
Summary: Wine fails to compile on FC4
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skadz(a)stigmata.org
Getting this on FC4:
gcc -o wine-pthread -Wl,--export-dynamic -Wl,--section-start,.interp=0x77f00400
pthread.o main.o -L../libs/wine -lwine -L../libs/port -lwine_port -lpthread
gcc -c -I. -I. -I../include -I../include -Wall -pipe
-mpreferred-stack-boundary=2 -fno-strict-aliasing -Wpointer-arith -O2 -g -pipe
-Wp,-D_FORTIFY_SOURCE=2 -fexceptions -m32 -march=i686 -mtune=pentium4
-fasynchronous-unwind-tables -o preloader.o preloader.c
preloader.c: In function 'is_in_preload_range':
preloader.c:863: error: 'union <anonymous>' has no member named 'a_ptr'
preloader.c:864: error: 'union <anonymous>' has no member named 'a_ptr'
make[1]: *** [preloader.o] Error 1
make[1]: Leaving directory `/usr/src/redhat/BUILD/wine-20050524/loader'
make: *** [loader] Error 2
My guess is this has something to do with GCC4.
This is Wine 20050524 (It's not in the version list)
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http://bugs.winehq.org/show_bug.cgi?id=3031
marcus(a)jet.franken.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WONTFIX
------- Additional Comments From marcus(a)jet.franken.de 2005-03-06 00:55 -------
correct, check out mono. (www.mono-project.org)
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http://bugs.winehq.org/show_bug.cgi?id=3031
Summary: not able to run .net applications
Product: Wine
Version: 20020310
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter4lnx(a)yahoo.co.in
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http://bugs.winehq.org/show_bug.cgi?id=3002
------- Additional Comments From ferchimi(a)gmail.com 2005-02-06 23:58 -------
I'm glad to tell you that the cvs date that wine broken the app is 2005-01-14
13:54:39 CST, the very very close early one is ok, I think it might be the
'serial.c' file that the patch has inside it
Hope I have been usefull despite the time it took...
Hope the next time to know more about c/c++ developing so I can help u in a more
active way to patch this bugs.
If you want to give it a try, download the software from pemicro.com and go to
the working dir and run wine prog08sz, you'll see it doesn't run at all or just
gives you error messages about the serial port...
About the VxDs, I don't know much about windows registry entries nor VxDs or
drivers (i was hoping you to tell where i can find info about that). what i
noticed is that before this bug, it worked in whatsoever version of windows I
set to wine (in fact, I worked with this app for months without noticing that
wine was set to win98 and the app clearly is for windows 2000/XP, but I
programmed a lot of MCUs without having any problems). My point is that the (if
it was implemented) VxD wine used was OK (maybe it had some boogs with other
apps, I don't know, but there must have been a reason to change it)
I'll stop annoying you now... until the next bug...
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