http://bugs.winehq.org/show_bug.cgi?id=3184
------- Additional Comments From felix.nawothnig(a)t-online.de 2005-02-08 12:04 -------
Please run it using
WINEDEBUG="+bitblt,+x11drv,+gdi,+bitmap,+dc" wine foo.exe
and paste the last page before the exception. Using a wine build with debugging
symbols could also help...
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http://bugs.winehq.org/show_bug.cgi?id=3185
Summary: Working directory = UNC --> Crashes file open/close
dialog
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: burnus(a)gmx.de
Currently, if the working directory is a UNC (\\localhost\... =>
dosdevices/unc/localhost/...) the
file open/save dialog
crashes (tries continuesly to find files in this directory and crashes then).
Expected: Not to crash (destroys data) but catch this case and change the
current working directory to e.g. "C:\"; or better: change it to
z:\....\dosdevices\unc\localhost\...
The long-term solution (see bug 425) is to properly support \\unc\paths
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http://bugs.winehq.org/show_bug.cgi?id=3181
------- Additional Comments From user_2_2_2(a)yahoo.com 2005-02-08 10:28 -------
This is the error I got when I lauched NWC:
"err:ntdll:RtlpWaitForCriticalSection section 0x40212500 "loader.c:
loader_section" wait timed out in thread 000f, blocked by 000e, retrying (60
sec)"
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http://bugs.winehq.org/show_bug.cgi?id=3184
Summary: Program quits with Unhandled Exception
Product: Wine
Version: 20050725
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ineiti(a)linusetviviane.ch
This is a educatif game for small children that draws on the screen. It starts
well, even with sound (wow ;), but after the intro it breaks with a long
debug-output. I did a "rm -rf ~/.wine; winecfg" and then just clicked OK.
After that I run it. Ah yes, this is a kubuntu with wine from
deb http://wine.sourceforge.net/apt/ binary/
If there is some dbg-magick I can do to give better debug-messages, tell me
so.
ineiti@bunti:~$ wine /mnt/iso/klopf_95.exe
fixme:font:load_VDMX Failed to retrieve vTable
fixme:font:load_VDMX Failed to retrieve vTable
fixme:font:load_VDMX Failed to retrieve vTable
wine: Unhandled exception (thread 0017), starting debugger...
WineDbg starting on pid 0x16
Unhandled exception: page fault on read access to 0x75791000 in 32-bit code
(0x7fedb1b0).
In 32 bit mode.
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:7fedb1b0 ESP:7b90f3fc EBP:7b90f414 EFLAGS:00210202( - 00 - -RI1)
EAX:00000001 EBX:7ff22cf0 ECX:0099cccc EDX:0099ccff
ESI:755849fc EDI:75790ffd
Stack dump:
0x7b90f3fc: 00000001 00000001 00000001 00000001
0x7b90f40c: 00000005 000001df 7b90f47c 7fed4e6d
0x7b90f41c: 00000005 000001e0 75790ff1 00000780
0x7b90f42c: 755849ec fffff600 7be830cc 7bbfe218
0x7b90f43c: 7b90f478 7bb7ecfa 7b619e00 fffff600
0x7b90f44c: 00000000 00000001 7b330201 00ff0000
Backtrace:
=>1 0x7fedb1b0 in winex11.drv (+0x1b1b0) (0x7b90f414)
2 0x7fed4e6d in winex11.drv (+0x14e6d) (0x7b90f47c)
3 0x7fed6d31 in winex11.drv (+0x16d31) (0x7b90f4cc)
4 0x7fed8549 in winex11.drv (+0x18549) (0x7b90f5b4)
5 0x7fed8755 X11DRV_DIB_CopyDIBSection+0x145 in winex11.drv (0x7b90f664)
6 0x7fec69aa X11DRV_BitBlt+0x28a in winex11.drv (0x7b90f6e4)
7 0x7ad8adc7 BitBlt+0xb7 in gdi32 (0x7b90f730)
8 0x00426b87 in klopf_95 (+0x26b87) (0x00000005)
9 0x00000000 (0x00000000)
0x7fedb1b0: movl 0x0(%edi),%eax
Modules:
Module Address Debug info Name (85 modules)
PE 0x00400000-00535000 Export klopf_95
PE 0x10000000-10017000 Deferred fileio.x32
ELF 0x75aac000-75b20000 Deferred wineps.drv<elf>
\-PE 0x75ad0000-75b20000 \ wineps.drv
[...]
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------- Additional Comments From felix.nawothnig(a)t-online.de 2005-02-08 09:01 -------
It would be nice if you could do some regression testing to figure out which
patch broke it.
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http://bugs.winehq.org/show_bug.cgi?id=3183
------- Additional Comments From bon(a)elektron.ikp.physik.tu-darmstadt.de 2005-02-08 08:51 -------
Both bugs are probably harmless. I expect other functionality to miss. Run with
WINEDEBUG=+comm to get a better impression. If the application hang after a
WaitCommEvent() call, try the patches I sent to wine patches on sunday
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http://bugs.winehq.org/show_bug.cgi?id=3183
Summary: fixme:comm:SetupComm / fixme:comm:GetCommProperties
Product: Wine
Version: 20050725
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ports
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: san(a)fast-mail.nl
After i start the HeaveyWeather (Win32)(www.heavyweather.info) programm i get
the following message from the application "can't communicate on COM1"
from wine i got the following messages;
fixme:comm:SetupComm insize 16384 outsize 16384 unimplemented stub
fixme:comm:GetCommProperties (0x90 0x45e6e788 )
the programm is an interface to read all data from the weather station
connected to a com port
is there any sollution for this get the communication working?
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http://bugs.winehq.org/show_bug.cgi?id=3182
Summary: test case demonstrating PeekMessage give up timeslices
Product: Wine
Version: 20050725
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olivwork(a)web.de
Hi,
the test case whitch demonstates the differece between Windows
and wine.
On Windows XP
- Start 'test.exe' from a dos-box... you see some FAST counting integers
- Start a other program witch consumes mutch cpu time.
- the output of 'test.exe' is slower but FAST
On wine
- Start 'test.exe' from a dos-box... you see some FAST counting integers
- Start a other program witch consumes mutch cpu time.
- the output of 'test.exe' is very slow
This different behavior starts from wine version 20041201. The version before
was ok.
I have no patch and it would be nice if someone can write a patch to fix this.
Thanks
Oliver Mössinger
>>> test.cpp
#include "windows.h"
#include <iostream>
bool bPEEK_MESSAGE(
void *pvMsg, // A
unsigned int uiFirstMessage, // E
unsigned int uiLastMessage, // E
bool bRemove) // E
{
return PeekMessage((MSG*)pvMsg,NULL,uiFirstMessage,uiLastMessage,
bRemove ? PM_REMOVE : PM_NOREMOVE);
}
bool bKEYBOARD_MESSAGE_PENDING(
bool bIncludeMiddleMouseKey) // E
{
MSG msg;
if (bPEEK_MESSAGE(&msg,WM_KEYDOWN,WM_KEYDOWN,false) ||
bPEEK_MESSAGE(&msg,WM_SYSKEYDOWN,WM_SYSKEYDOWN,false) ||
bPEEK_MESSAGE(&msg,WM_LBUTTONDOWN,WM_LBUTTONDOWN,false) ||
bPEEK_MESSAGE(&msg,WM_RBUTTONDOWN,WM_RBUTTONDOWN,false) ||
bPEEK_MESSAGE(&msg,WM_NCLBUTTONDOWN,WM_NCLBUTTONDOWN,false) ||
bPEEK_MESSAGE(&msg,WM_NCRBUTTONDOWN,WM_NCRBUTTONDOWN,false)) return
true;
if (bIncludeMiddleMouseKey)
{
if (bPEEK_MESSAGE(&msg,WM_MBUTTONDOWN,WM_MBUTTONDOWN,false) ||
bPEEK_MESSAGE(&msg,WM_NCMBUTTONDOWN,WM_NCMBUTTONDOWN,false)) return
true;
}
return false;
}
int main(int argc, char** argv)
{
MSG msg;
int i=0;
while (true)
{
cout << ++i << endl;
bKEYBOARD_MESSAGE_PENDING(true);
}
}
<<< test.cpp
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