http://bugs.winehq.org/show_bug.cgi?id=3893
dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Fritz 5.32 Menu (BMP |Fritz Chess 5.32 Menu (BMP
|pictures) |pictures)
------- Additional Comments From dank(a)kegel.com 2006-13-10 07:20 -------
Changed summary to make it clear this is Fritz Chess from chessbase.com.
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http://bugs.winehq.org/show_bug.cgi?id=6434
Summary: BCDC++ (all dc) crashes if progress bars enabled
Product: Wine
Version: CVS
Platform: Other
URL: http://utrum.dyndns.org:8000/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
CC: mike(a)codeweavers.com
BCDC++ works almost fine, if we don't enable progress bars in the settings.
Once we enable, and we want something to download (for example filelists,
files) dc++ will crash. It will say that dc++ crashed. If we comment out the
second line in SetUnhandledExceptionFilter (as mike_m suggested), we get an
unhandled exception inside of DCPlusPlus.exe. I think this is common controls
related, because the crash probably occurs when dc wants to draw it's eye
candy progress bars when we downloading.
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http://bugs.winehq.org/show_bug.cgi?id=6433
Summary: BCDC++ (all dc) crashes if progress bars enabled
Product: Wine
Version: CVS
Platform: Other
URL: http://utrum.dyndns.org:8000/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
CC: mike(a)codeweavers.com
BCDC++ works almost fine, if we don't enable progress bars in the settings.
Once we enable, and we want something to download (for example filelists,
files) dc++ will crash. It will say that dc++ crashed. If we comment out the
second line in SetUnhandledExceptionFilter (as mike_m suggested), we get an
unhandled exception inside of DCPlusPlus.exe. I think this is common controls
related, because the crash probably occurs when dc wants to draw it's eye
candy progress bars when we downloading.
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http://bugs.winehq.org/show_bug.cgi?id=1598
------- Additional Comments From winehq(a)bircd.org 2006-13-10 06:32 -------
if i use an X environment, i tend to use MWM. its also what i used when i
discovered the problem.
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http://bugs.winehq.org/show_bug.cgi?id=6432
Summary: rapidly flashing cursor mouse.c (patch)
Product: Wine
Version: CVS
Platform: PC-x86-64
URL: http://comptune.com/forums/viewtopic.php?t=253
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
You can play Dark Age of Camelot in wine by faking wine into thinking 12 bit
color is a supported format and running login.dll directly. When the game is
started the cursor switches from the normal black to white and it looks fine.
However, once game.dll is loaded, the cursor rapidly flashes and this makes it
almost invisible. Game play and testing is difficult at best with this (nearly)
invisible mouse.
I have made the following patch that fixes the problem of the flashing mouse
cursor in Dark Age of Camelog without breaking other d3d apps I have tested,
including Warcraft III and Minions of Mirth.
I'm still fairly new at hacking wine... This patch prevents wine from creating a
null cursor. The only problem might be a cosmetic one, where an application
tries to hide the cursor when displaying a video for example. Therefore, I am
seeking a better solution.
diff --git a/dlls/winex11.drv/mouse.c b/dlls/winex11.drv/mouse.c
index 5ac714c..07cb0b1 100644
--- a/dlls/winex11.drv/mouse.c
+++ b/dlls/winex11.drv/mouse.c
@@ -642,6 +642,8 @@ static Cursor create_cursor( Display *di
*/
void X11DRV_SetCursor( CURSORICONINFO *lpCursor )
{
+ if (!lpCursor) return; /* Hack: prevent disappearing cursor in Dark Age
+
Cursor cursor;
if (root_window != DefaultRootWindow(gdi_display))
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http://bugs.winehq.org/show_bug.cgi?id=5572
------- Additional Comments From mikolaj.zalewski(a)gmail.com 2006-13-10 03:32 -------
A patch for it has been commited. You can check the currect Git (or wine 0.9.23
when it is released) if it works for you.
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http://bugs.winehq.org/show_bug.cgi?id=6341
------- Additional Comments From mike(a)codeweavers.com 2006-12-10 23:55 -------
As noted on wine-devel, the missing interface may not be the cause of the crash.
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http://bugs.winehq.org/show_bug.cgi?id=6323
the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From the3dfxdude(a)gmail.com 2006-12-10 22:22 -------
http://ftp.blizzard.com/pub/war3/demos/Warcraft3_Demo.zip
This happens with Warcraft 3 as well. This should be obvious since they use the
same engine.
The demo shows it. It is very easy to reproduce. Get a hero, and hit the
corresponding inventory key for two usable items using the same slot. First time
it works, second it does not. I have a save game if anyone is interested.
This game does not appear to use dinput.
As for modifying key bindings, it does sound almost exactly the same problem
with modifying key bindings in Star Wars Battlefront. I think it's all related.
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http://bugs.winehq.org/show_bug.cgi?id=6376
------- Additional Comments From elis(a)il.ibm.com 2006-12-10 18:47 -------
Have the same problem. I can provide vmware image with Fedora Core 5, wine
0.9.22 and Lotus Notes already configured with problematic e-mail. Let me know
if this will help.
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