http://bugs.winehq.org/show_bug.cgi?id=6453
------- Additional Comments From vincent.bregeault(a)eleves.ec-nantes.fr 2006-23-10 04:46 -------
Sorry for being late. I took 1 holiday vacations.
I just got one more error message in a window:
Failed to initialize legacy language suite with CLSID
{12421eb7-4f43-a0d4-830a-f8d0eea8e231}
[the same ID as as the error in the command line]
Are there anything more I can do ?
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http://bugs.winehq.org/show_bug.cgi?id=5846
------- Additional Comments From ben(a)atomnet.co.uk 2006-23-10 04:42 -------
That is probably true actually but it renders Virtual Desktop mode useless for
some games then (although not so much of an issue for Generals now as the
keyboard works in fullscreen now).
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http://bugs.winehq.org/show_bug.cgi?id=6499
------- Additional Comments From ben(a)atomnet.co.uk 2006-23-10 04:41 -------
Erm, attach a screenshot of what? lol. That would be kinda pointless considering
you can't SEE the explosions, there is litterally nothing there. The guys
running along the beach just appear to be flying into the air randomly (because
you don't see the explosion). You can occasionally see some of the dust or dirt
fly up around where the explosion (I think explosion may be the wrong word) but
most of the time you don't see anything.
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------- Additional Comments From hverbeet(a)gmail.com 2006-23-10 03:41 -------
As mentioned above, if you're running the game fullscreen in a virtual desktop,
this probably isn't a valid bug. It's really up to the game to keep the mouse in
its window in that case, and since the game thinks it's in fullscreen mode it
probably doesn't bother.
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------- Additional Comments From hverbeet(a)gmail.com 2006-23-10 03:38 -------
Could you attach a screenshot? Last I tried the game the explosions in the intro
were visible.
What's nasty about this game is that it seems to take different render paths
based on the gfx card's PCI ID though. For example, the white/green terrain
issue only occurs (occured? haven't tried lately) if you pass a PCI ID for a
GF6xxx or higher, if you pass a GF5xxx ID it looks correct.
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Summary: silkroad online cant connect to server
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabriobarbieri(a)gmail.com
installing silkroad online works perfectly but when running it, always says that
it cant connect to server. Without that you cant use it at all
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http://bugs.winehq.org/show_bug.cgi?id=5150
the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From the3dfxdude(a)gmail.com 2006-22-10 22:38 -------
Indeed, if this is a bug in the demo, invalid.
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http://bugs.winehq.org/show_bug.cgi?id=6210
b.buschinski(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From b.buschinski(a)web.de 2006-22-10 20:01 -------
oh sorry my bad
I mixed up the svn revisions
it works fine
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------- Additional Comments From ben(a)atomnet.co.uk 2006-22-10 18:48 -------
No, the game thinks it is in fullscreen mode, it's just running in a Wine
Virtual Desktop.
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------- Additional Comments From ben(a)atomnet.co.uk 2006-22-10 18:46 -------
Not that I'm aware of. The game had quite a few more issue previously but now
it's easier to focus on the smaller things now that they are fixed.
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