http://bugs.winehq.org/show_bug.cgi?id=6668
thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.utorrent.com/down
| |load.php
Keywords| |download
------- Additional Comments From thestig(a)google.com 2006-25-12 18:37 -------
Can you post screenshots showing the correct behavior on windows vs behavior in
Wine?
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http://bugs.winehq.org/show_bug.cgi?id=6829
------- Additional Comments From thestig(a)google.com 2006-25-12 18:35 -------
Ok, I looked at the Wine source code a bit. This might be a bug, but as Vitaliy
said, there needs to be a test to prove MSDN wrong, and the common dialog
component sorely lacks testing.
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http://bugs.winehq.org/show_bug.cgi?id=6998
Summary: Deus Ex Invisible War installer fails at random point
during installation
Product: Wine
Version: 0.9.28.
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
This is a REALLY odd one (confirmed by a second person on the AppDB). The
installer for Deus Ex Invisible War seems to work fine, but will just... stop
installing at some point along the way, it wont give an error, no terminal
output and you can still move the window around, but it basically just stops
copying files.
It failed in 4 random places when I tried, the game eventually installed on the
5th attempt. The game appears to use its own custom installer, nothing generic.
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------- Additional Comments From thestig(a)google.com 2006-25-12 18:12 -------
Ok, I tried it from a different machine and got the error. Wine is returning
4104 (PDERR_NODEFAULTPRN) because it can't find the default printer.
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http://bugs.winehq.org/show_bug.cgi?id=6668
------- Additional Comments From citizenr(a)gmail.com 2006-25-12 17:47 -------
0.9.28 still broken
I tried to build wine from git, but it didnt even run any apps (--version
worked, any other parameter including programs was ignored)
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http://bugs.winehq.org/show_bug.cgi?id=4919
ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From ben(a)atomnet.co.uk 2006-25-12 17:11 -------
Thanks KittyCat.
Fixed as of 0.9.28.
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------- Additional Comments From oberon(a)wildwein.de 2006-25-12 16:38 -------
Since Lei Zhang (see Comment #6) was not able to reproduce this bug I
experimented a bit with different native versions of comdlg2.dll:
1. trying to use native libraries from Windows XP:
I copied comdlg32.dll from Windows XP %windir%\system32 to
~/.wine/drive_c/windows/system32 and switchted in winecfg to use native for
comdlg32: BlackBox starts, but cancelling the open dialogue results in a badly
crash (illegal memory read ...), requiring a kill -i <PID> (of BlackBox) and
yielding to a message on the console where BlackBox was started:
err:ole:CoGetClassObject class {603d3800-bd81-11d0-a3a5-00c04fd706ec} not registered
err:ole:CoGetClassObject class {603d3800-bd81-11d0-a3a5-00c04fd706ec} not registered
err:ole:CoGetClassObject no class object {603d3800-bd81-11d0-a3a5-00c04fd706ec}
could be created for context 0x3
fixme:shell:IsOS (OS_TABLEPC) What should we return here?
fixme:shell:SHGetAppCompatFlags (0x00020000) stub
To avoid calling that native library I renamed
~/.wine/drive_c/windows/system32/comdlg32.dll to comdlg32_xp.dll
2. I then tied to use the native libraries from Windows 98SE:
I copied comdlg32.dll from Windows 98SE %windir%\system to
~/.wine/drive_c/windows/system and retried.
Alas this time everything works as expected. No assertion is triggered.
Switching to builtin in winecfg recreates the assertion.
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e0425955(a)student.tuwien.ac.at changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Execution of glDrawArrays |NFS Most Wanted: Execution
|(drawStridedFast) takes 1 |of glDrawArrays
|second + |(drawStridedFast) takes 1
| |second +
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