http://bugs.winehq.org/show_bug.cgi?id=4708
fgouget(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
------- Additional Comments From fgouget(a)codeweavers.com 2006-06-03 04:01 -------
This must be because urlmon/regsvr.c now tries to get the address of RegInstallA
which is not present in older native advpack dlls. The same problem exists in
mshtml. So the fix is to get the address of 'RegInstall' which is the same as
'RegInstallA'. See the attached patch.
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http://bugs.winehq.org/show_bug.cgi?id=4692
------- Additional Comments From fpicca(a)ltpcm.inpg.fr 2006-06-03 02:41 -------
No it makes no difference with LC_ALL=geek or whatever else.
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http://bugs.winehq.org/show_bug.cgi?id=4464
------- Additional Comments From hverbeet(a)gmail.com 2006-06-03 02:19 -------
I'm not sure it would be that trivial to implement. There's obviously the issue
about all the different versions, there seems to come out a new version with
every release of the dxsdk. The other issue is that except a number of rather
trivial matrix manipulation and texture loading functions, it also contains the
HLSL shader compiler. Although that's not neccesarily hard to implement, it's
not trivial either, and would probably require quite a bit of time.
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http://bugs.winehq.org/show_bug.cgi?id=4747
Summary: Steam always runs on top of other windows
Product: Wine
Version: 0.9.9.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivg2(a)cornell.edu
Subject says it all. Transgaming ActiveX is installed (and should work).
This is a problem, especially since on attempt to launch Half Life 2, Steam
remains in the middle of the screen, even as HL2 goes into fullscreen. Clicking
on the Steam window causes HL2 to crash and/or freeze all of X (other than the
mouse).
==============
Error output on launching Steam (if applicable):
fixme:font:WineEngCreateFontInstance just using first face for now
fixme:font:WineEngCreateFontInstance just using first face for now
err:ole:CoGetClassObject class {4955dd33-b159-11d0-8fcf-00aa006bcc59} not registered
err:ole:CoGetClassObject no class object {4955dd33-b159-11d0-8fcf-00aa006bcc59}
could be created for for context 0x1
fixme:ole:CoCreateInstance no classfactory created for CLSID
{4955dd33-b159-11d0-8fcf-00aa006bcc59}, hres is 0x80040154
fixme:process:SetProcessWorkingSetSize (0xffffffff,-1,-1): stub - harmless
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http://bugs.winehq.org/show_bug.cgi?id=4746
Summary: Need For Speed: Most Wanted: Pixel shader debugstr
overflow
Product: Wine
Version: 0.9.9.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivg2(a)cornell.edu
Attached log shows NFSMW Demo crashing...
Native d3dx9_26.dll was required to get this to run.
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