http://bugs.winehq.org/show_bug.cgi?id=5534
Summary: DirectPlay games hang when exiting multiplayer
Product: Wine
Version: 0.9.15.
Platform: PC
URL: http://wiki.winehq.org/DirectPlayGames
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
DirectPlay games (at least those that use DirectPlay versions earlier than 8)
work in multiplayer mode when using native DirectPlay dlls with DLL overrides.
However, all the games hang when exiting multiplayer mode.
The DLLs can be downloaded here:
http://www.thehandofagony.com/alex/dll/dplaydlls-win98se.tar.bz2
DLL overrides (native,builtin) must be added for the following DLLs: dplayx,
dpnet, dpnhpast and dpwsockx.
A list of DirectPlay games and links to demos is available here:
http://wiki.winehq.org/DirectPlayGames
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http://bugs.winehq.org/show_bug.cgi?id=5533
Summary: Windows Installer ignores manual location entry
Product: Wine
Version: CVS
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
When installing a game or program that uses Windows Installer (as far as I can
tell) when you click browse to select somewhere to install, if you just type a
folder in the window and click ok (like you would normally and then it would
create it) it just ignores you and the location doesn't change, you have to
select a pre-existing folder.
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http://bugs.winehq.org/show_bug.cgi?id=5532
Summary: Commandos - Sounds only play about 30-60% before being
cut off
Product: Wine
Version: CVS
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Whenever you perform an action, click a man or an object only some of the sound
is played before it is cut off and this happens every single time ingame. The
menu music and mission briefings seem unaffected.
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http://bugs.winehq.org/show_bug.cgi?id=5531
Summary: Commandos - Game freezes whenever the mouse is moved
Product: Wine
Version: CVS
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
As per the title, whenever the mouse is moved everything in the game freezes and
unfreezes the moment you stop moving the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=5487
ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From ben(a)atomnet.co.uk 2006-25-06 05:34 -------
Ok, adding that line to the Kernel boot fixes the problem and lets the game work
again. It may be worth making this a bit more known incase more people end up
asking the same question.
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http://bugs.winehq.org/show_bug.cgi?id=5530
Summary: Civilization 4 freezes/crashes when selecting the
install location browse button
Product: Wine
Version: CVS
Platform: PC-x86-64
URL: http://www.gamershell.com/download_11624.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
The installer starts and gets to the point where you can choose where to install
the game but the moment you click the Browse button the installer window
dissapears (but Wine doesn't actually terminate).
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http://bugs.winehq.org/show_bug.cgi?id=5529
Summary: Sum of all Fears locks up then crashes when browsing for
install location
Product: Wine
Version: CVS
Platform: PC-x86-64
URL: http://www.3dgamers.com/dlselect/games/sumofallfears/soa
f-demo.exe.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
The Sum of all Fears stalls when loading the installer and then when you click
browse to select a location it locks up entirely for about 30 seconds and then
eventually comes up with an error saying that "An error has occured" and it closes.
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