http://bugs.winehq.org/show_bug.cgi?id=5768
tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |NoAppDBEntry
------- Additional Comments From tony.lambregts(a)gmail.com 2006-30-07 17:44 -------
Please add an Entry for this program to the AppDB
http://appdb.winehq.org/appview.php?iAppId=2003
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http://bugs.winehq.org/show_bug.cgi?id=5757
tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |NoAppDBEntry
------- Additional Comments From tony.lambregts(a)gmail.com 2006-30-07 17:36 -------
Please add an Entry for this program to the AppDB
http://appdb.winehq.org/appview.php?iAppId=79
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http://bugs.winehq.org/show_bug.cgi?id=5751
tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |NoAppDBEntry
------- Additional Comments From tony.lambregts(a)gmail.com 2006-30-07 17:31 -------
Please add an Entry for this program to the AppDB http://appdb.winehq.org
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http://bugs.winehq.org/show_bug.cgi?id=5802
rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn| |5018
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From rob(a)codeweavers.com 2006-30-07 17:19 -------
Looks like this is another example of the IDispatch problem with the typelib
marshaler.
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http://bugs.winehq.org/show_bug.cgi?id=5728
tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |NoAppDBEntry
------- Additional Comments From tony.lambregts(a)gmail.com 2006-30-07 17:09 -------
Please add an Entry for this program to the AppDB http://appdb.winehq.org
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http://bugs.winehq.org/show_bug.cgi?id=5799
nmiell(a)comcast.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From nmiell(a)comcast.net 2006-30-07 16:43 -------
A demo version of Fallout, which is also affected by this bug, is available at:
http://www.download.com/Fallout-demo/3000-7539_4-866542.html
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http://bugs.winehq.org/show_bug.cgi?id=5799
------- Additional Comments From nmiell(a)comcast.net 2006-30-07 16:34 -------
Created an attachment (id=3104)
--> (http://bugs.winehq.org/attachment.cgi?id=3104&action=view)
proposed fix
This is a proposed fix -- I think it works, but I can't really test it because
actually building a working Wine on AMD64 is a non-trivial task.
However, I did manage to produce a Wine build that complains about a lack of
DirectX 3.0a when running Fallout instead of producing a huge list of
check_no_exec messages followed by a SEH stack overflow, so I think there was
an improvement.
Somebody who actually knows something about Windows image loading really needs
to look at this, too, because for all I know, I broke something horribly.
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http://bugs.winehq.org/show_bug.cgi?id=1714
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-30-07 16:22 -------
Hi, is this still a problem? Could you please report back with updated
crash/debug info from newest wine? Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=1671
xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-30-07 16:18 -------
This installs fine for me with current cvs. The game wouldn't start as it stated
that msxml4 was not properly installed. In the directory "redist" there was a file
msxmlenu.msi and after installing that the game started up fine into the menu's.
Starting the actual game gave a crash but that's another bug
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http://bugs.winehq.org/show_bug.cgi?id=5738
------- Additional Comments From ns03ja(a)brocku.ca 2006-30-07 15:50 -------
Upon further inspection, it appears that Titan Quest uses multithreaded D3D,
which currently doesn't map well on to OpenGL. Wine will most likely need to
support this somehow before Titan Quest will work.
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