http://bugs.winehq.org/show_bug.cgi?id=6102
Summary: sound plops before and after each sound clip
Product: Wine
Version: 0.9.20.
Platform: PC
URL: http://www.langenscheidt.de/vokabeltrainer/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas(a)haeber.de
The german application "Langenscheidts Vokabeltrainer" (AppID: 5658) is for
learning vocabulary items. For better understanding you can speak items out.
And there's the bug, before and after each sound clip (here each vocabulary
item) it plops. This really strains on the nerves.
I tried with both main sound engines. ALSA and OSS plops in the same way. Have
not tried Jack (not installed) or others, but I assume it will happen on every
sound engine.
My System:
Intel Centrino Notebook (i855 or so)
onboard soundcard (AC97) is deactivated, 'cause I use the PCMCIA soundcard
Sound Blaster Audigy 2 ZS Notebook PCMCIA.
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------- Additional Comments From mgsx2(a)hotmail.com 2006-29-08 16:03 -------
It's Ubuntu 6.06 with newest packages (stable).
When I reported the bug, it was Gentoo 2006.0 stage.
In Gentoo StarCraft actually worked in Battle.Net when run as Root (Comment
#3). With Ubuntu, it doesn't work at all in Software mode. Maybe that helps
you. (different User Rights in different Distros for some device?)
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http://bugs.winehq.org/show_bug.cgi?id=6053
------- Additional Comments From hornett83(a)yahoo.co.uk 2006-29-08 15:13 -------
Not sure if I've done something wrong on my report, or if you're not supposed to
be hoping for replies to bug reports but anyway I just wanted to add that I
found 0.9.19 on http://wine.budgetdedicated.com/apt/pool/main/w/wine/ and
installing this did fix the problem.
Hopefully this is enough of a confirmation for the devs that something has
changed between .19 and .20 that has prevented Q3 from running on my system.
If you need any more info please ask!
Thanks! :)
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-29-08 14:21 -------
ffmpeg was never part of wine. I think you are using WineX CVS.
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-29-08 14:20 -------
Ok, I would suppose that if you could see the fullscreen opengl that it would
work the same as windowed. However, since it's not the same bug we're just going
to have to leave it out for now. I don't know why fullscreen doesn't work for
you sorry.
So it still needs to be determined what you are experiencing. Could you give me
the name and version of your distro?
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http://bugs.winehq.org/show_bug.cgi?id=5944
------- Additional Comments From georges.sancosme(a)hbe-consulting.com 2006-29-08 14:19 -------
Created an attachment (id=3486)
--> (http://bugs.winehq.org/attachment.cgi?id=3486&action=view)
Trace with WINEDEBUG=err-win,fixme-uniscribe,+module,+seh and APIdeveloper=1
This is the trace with the above parameters and APIdeveloper=1 in notes.ini.
I am running wine is version 0.9.19-0.1 on a SUSE linux 10.0 with all the
latests patches and kernel version 2.6.13-15.11
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------- Additional Comments From mgsx2(a)hotmail.com 2006-29-08 14:05 -------
Fills disk very quickly ;)
$ uname -a
Linux fatalerror 2.6.16.19 #9 Thu Jun 22 22:31:02 CEST 2006 i686 GNU/Linux
$ wine --version
Wine 0.9.20
The zip file is attached in the next comment. OpenGL fullscreen just gives
blank screen, I pressed ESC to end Starcraft. Fullscreen DDraw crashes when
trying to Log in to B.Net. OpenGL window mode worked, but crashed after logging
out of B.Net (Starcraft hung up/froze.
Sorry for the "test" message, I just forgot my Login for Bugzilla :)
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------- Additional Comments From david.ronis(a)mcgill.ca 2006-29-08 14:04 -------
Perhaps, but is ffmpeg still part of the wine build? If so, any suggestions as
to how to get the sources into the tree?
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