http://bugs.winehq.org/show_bug.cgi?id=6207
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From vitaliy(a)kievinfo.com 2006-19-09 08:03 -------
Oh and actually closing.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2006-19-09 08:03 -------
Now closing properly.
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http://bugs.winehq.org/show_bug.cgi?id=6207
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|FIXED |
------- Additional Comments From vitaliy(a)kievinfo.com 2006-19-09 08:02 -------
Sorry this is NOT FIXED. This is INVALID as suspected from the beginning.
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http://bugs.winehq.org/show_bug.cgi?id=6207
er123(a)interia.pl changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From er123(a)interia.pl 2006-19-09 07:53 -------
i had found solution , driver module from intel website no longer work with
mesa and drm ...
i found that in drm what i have download is linux-core directory like in intel
drivers so i was try make in it (cause i see taht nothing was in doing) i get
i915.ko and drm.ko (like from intel drivers) and overwrite in /lib/modules/
2.6.17/kernel/drivers/char ... and now wine with this 2 patch is working like
old wine ..
so solutions for debian users with KDE and 915gm integrated graphic card who
wants lastest working drivers for linux: (sorry for my bad english and mistakes
and that i'm newbie)
0) You have to have debian unstable with all dist-upgrades ;-) KDE , xserver-
xorg , gcc 4.1.2, automake, kernel 2.6.17 compiled and drm and 915 810 830
drivers in module and others things nessesery like all devel packages to
compile and you have to have root password ;-) (i do not remember what i have)
you have to have in xorg.conf load all modules (like dri and others)
and in section Device
VideoRam 65535
and at end of xorg.conf
Section "DRI"
Mode 0666
EndSection
all steps I was do from root account
1) first download all agpgart , drm , mesa , and xf86-video-intel
from http://intellinuxgraphics.org/download.html:
so in /usr/src folder
wget http://intellinuxgraphics.org/agpgart-2.0-git-master-08092006.tgz
git-clone git://anongit.freedesktop.org/git/mesa/drm
cvs -d :pserver:anoncvs@anoncvs.freedesktop.org:/cvs/mesa checkout Mesa
git-clone git://anongit.freedesktop.org/git/xorg/driver/xf86-video-intel
2) export CFLAGS="-O2 -m32 -march=(something,i have here pentium-m) -
mtune=(like in march) -mmmx (-msse , -msse2 i know that this it not nessesery
but ive put for sure) -mfpmath=387,sse -fomit-frame-pointer (to make trouble
developers read logs ;-) -funroll-loops -pipe"
export CXXFLAGS=$CFLAGS
3) tar -xvf agpgart-2.0-git-master-08092006.tgz
go in agpgart-2.0
make
make install
(should install agpgart.ko and intel-agp to /lib/modules/2.6.17/kernel/
drivers/char/agp)
4) go to drm folder
./autogen.sh
make
make install
5) copy with mc all what is in /usr/local to /usr
and from /usr/local/include/drm to /usr/include/xorg
6) This is nessesery cause with drivers from intel website mesa wont work good
cd linux-core (linux-core is in drm folder)
make
copy with mc (i like this commander) drm.ko and i915.ko to /lib/modules/
2.6.17/kernel/drivers/char/drm
7) go to Mesa folder
and copy with mc from /lib/gcc/i486-linux-gnu/4.1.2/include all to include
in Mesa
i do not remeber what i do in Mesa/src/mesa/x86 (make or run ./gen_matypes)
but after all copy all to include in Mesa :D
8) modyfy in Mesa/configs linux-dri file OPT_FLAGS=-O3 -march ..... and all
what we have in CFLAGS at beggin
9) go to Mesa root and do make linux-dri-x86
and after this do make install
10) copy all from /usr/local to /usr and from /usr/X11R6/lib/modules/dri all to
/usr/lib/dri and i915_dri.so to /usr/lib/xorg/modules/dri
11) go to xf86-video-intel folder
./autogen.sh
make
make install
exit all X's go to console only without any X and
copy from /usr/local to /usr all
12) reboot computer
13) if you will have lucky Kde will start and glxinfo will show you that you
have direct rendering
14) download wine 0.9.21 and 2 patch's from bug 6223 , ./compile --prefix=... --
enable-opengl , apply patch to right files and make depend && make , and you
have wine with hardware acceleration
that way i can run 3dmark2001 , in winecfg better is vertex shader set to
hardware (emulate is faster but do not render dragon or some characters in
3dmark2001) , do not run advanced pixel shader test cause it will crash , but
all without this is running and maybe nature test are broken and performance is
1/5 performance in windows ....
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karaluh(a)tlen.pl changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.20. |0.9.21.
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------- Additional Comments From hverbeet(a)gmail.com 2006-19-09 04:43 -------
The code in EndScene() should work regardless of whether PBuffers are used or
not. It needs to read the data from the backbuffer into a surface, regardless of
whether that backbuffer is part of an onscreen or an offscreen context. Also see
my mail on wine-devel. I think it should even work when FBOs are used, although
in that case it would really be unecessary.
Afaik stefan is looking into the projection matrix stuff. The "trick" with
changing the projection matric when a shader is used, is that while the vertex
shader does replace that stuff, it can still access the GL state. The shader
then reads only the cells responsible for the y-flip and x/y-offset
translations. As I said, Stefan is looking into using proper uniforms / PARAMs
instead.
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------- Additional Comments From er123(a)interia.pl 2006-19-09 04:06 -------
Created an attachment (id=3648)
--> (http://bugs.winehq.org/attachment.cgi?id=3648&action=view)
log and informations after recompile all (wine-0.9.21 with 2 patch)
I had recompile without opt flags drm , mesa and xf86-video-i810 and recompile
wine 0.9.21 with 2 patch from bug 6223 ...
i had attach to log from 3dmark some information like log from configure or
glxinfo or my xorg.conf
3dmark run , but graphic is crashed , ill try capture screens ..
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------- Additional Comments From hverbeet(a)gmail.com 2006-19-09 03:50 -------
Just to verify, in arb_program_shader.c, shader_generate_arb_declarations(),
line 182-183, could you change:
shader_addline(buffer, "PARAM C[%d] = { program.env[0..%d] };\n",
max_constantsF, max_constantsF - 1);
to:
shader_addline(buffer, "PARAM C[%d] = { program.env[0..%d] };\n",
max_constantsF, max_constantsF - 2);
ie, declare one constant less.
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------- Additional Comments From er123(a)interia.pl 2006-19-09 01:34 -------
hmmm ill try drm , mesa , and xf86-video-i810 build without flags , my debian
unstable distro is from apt-get so its without optimizations (with wine 0.9.20
and mesa and drm compiled with flags was working), so i have to recompile only
this packages what i had build own and test
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alexeagar(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From alexeagar(a)gmail.com 2006-19-09 00:33 -------
I just ran the latest version of PAF on Ubuntu Dapper Drake using Wine 0.9.21. A
window never popped up asking me whether I wanted to restart or not. Afterwards
I rane wineboot just in case and it ran without any errors. I am closing this
bug. I don't know if it was a fix in wine or PAF that fixed this problem, but it
is working correctly, so I am closing this bug.
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