http://bugs.winehq.org/show_bug.cgi?id=7021
tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.worthdownloading.
| |com/download.php?gid=235&id=
| |3537
Keywords| |download, NoAppDBEntry
------- Additional Comments From tony.lambregts(a)gmail.com 2007-20-01 09:53 -------
Please submit an entry for this application in the AppDB http://appdb.winehq.org
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http://bugs.winehq.org/show_bug.cgi?id=7081
------- Additional Comments From dank(a)kegel.com 2007-20-01 09:09 -------
Mostly the ones set by http://kegel.com/wine/fakeie.sh.txt
but there are probably other ways apps detect ie (esp. ie4, ie5)
that need to be emulated, too.
I think what's blocking this is we don't want to break
apps like Quicken which come with a bundled ie6. So first
we have to get Quicken working with gecko, more or less.
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http://bugs.winehq.org/show_bug.cgi?id=7091
------- Additional Comments From paran+wine(a)lysator.liu.se 2007-20-01 08:11 -------
Created an attachment (id=4655)
--> (http://bugs.winehq.org/attachment.cgi?id=4655&action=view)
git20070119 nvidia9631 GLSL
I tried this game again yesterday with the latest git version. Now it gets past
the shader initializations and displays the loading splashscreen before
crashing.
This is only the last 2k lines of the trace, to aviod spamming the bug tracker
with a 15M trace file if it is not needed. The trace is with nvidia 9631 and
GLSL enabled.
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http://bugs.winehq.org/show_bug.cgi?id=3312
------- Additional Comments From spencercw(a)googlemail.com 2007-20-01 08:03 -------
"We don't tell WM that we have topmost window"
Anyone know how to do this? I was looking through the source, but it doesn't
make any sense to me as I know very little C. As a guess, I think I might need
to use XChangeProperty(), but I don't know what to do with it.
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http://bugs.winehq.org/show_bug.cgi?id=7020
------- Additional Comments From guillaume.rousseau(a)dev-web.com 2007-20-01 07:54 -------
Confirming...
On a terminal, I get the following message:
fixme:advapi:GetFileSecurityW (L"c:\\Program Files") : returns fake
SECURITY_DESCRIPTOR
fixme:advapi:GetFileSecurityW (L"c:\\Program Files") : returns fake
SECURITY_DESCRIPTOR
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http://bugs.winehq.org/show_bug.cgi?id=1798
------- Additional Comments From spencercw(a)googlemail.com 2007-20-01 07:19 -------
Created an attachment (id=4654)
--> (http://bugs.winehq.org/attachment.cgi?id=4654&action=view)
Screenshot after patch has been applied
I applied the attached patch, and while it works, and the game now has keyboard
focus, the GNOME menus show up over the top and there doesn't seem to be any
way to get rid of them.
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http://bugs.winehq.org/show_bug.cgi?id=7203
------- Additional Comments From hverbeet(a)gmail.com 2007-20-01 07:02 -------
I guess we're not rounding correctly then. I do know for sure that we need to
round for at least the mova instruction, the 4th test in 3DMark03 breaks without it.
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------- Additional Comments From thunder.m(a)czela.net 2007-20-01 06:24 -------
Latest patch fixed this problem. Now it looks same as in wine 0.9.29.
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hverbeet(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #4637 is|0 |1
obsolete| |
Attachment #4641 is|0 |1
obsolete| |
------- Additional Comments From hverbeet(a)gmail.com 2007-20-01 06:11 -------
Created an attachment (id=4653)
--> (http://bugs.winehq.org/attachment.cgi?id=4653&action=view)
Don't round
Could you try this patch instead? It simply casts the result to int instead of
rounding. I'm quite sure that's incorrect, but I'm wondering if it has any
effect.
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